linzhongwei's starred repositories

kompute

General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

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The-Art-of-Linear-Algebra

Graphic notes on Gilbert Strang's "Linear Algebra for Everyone"

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HRBFFusion3D

HRBF-Fusion: Accurate 3D Reconstruction from RGB-D Data Using On-the-Fly Implicits

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SparseVoxelOctree

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.

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openMVG

open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.

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cascade-stereo

cascade-stereo

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ARKit-Sampler

Code examples for ARKit.

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CoreML-in-ARKit

Simple project to detect objects and display 3D labels above them in AR. This serves as a basic Template for an ARKit project to use CoreML.

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MVSNet

MVSNet (ECCV2018) & R-MVSNet (CVPR2019)

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HRNet-Semantic-Segmentation

The OCR approach is rephrased as Segmentation Transformer: https://arxiv.org/abs/1909.11065. This is an official implementation of semantic segmentation for HRNet. https://arxiv.org/abs/1908.07919

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bvh

A modern C++ BVH construction and traversal library

Language:C++License:MITStargazers:882Issues:0Issues:0

Multitarget-tracker

Multiple Object Tracker, Based on Hungarian algorithm + Kalman filter.

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KalmanFilter

This is a Kalman filter used to calculate the angle, rate and bias from from the input of an accelerometer/magnetometer and a gyroscope.

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MarkovChains

Markov chains library

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assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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CDT

Constrained Delaunay Triangulation (C++)

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VoxelHashing

[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction

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VulkanTutorial

Tutorial for the Vulkan graphics and compute API

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BundleFusion

[Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration

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polyscope

A C++ & Python viewer for 3D data like meshes and point clouds

Language:C++License:MITStargazers:1709Issues:0Issues:0

FastAndRobustMeshArrangements

This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-point Arithmetic" by G. Cherchi, M. Livesu, R. Scateni and M. Attene (SIGGRAPH Asia 2020).

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cinolib

A generic programming header only C++ library for processing polygonal and polyhedral meshes

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geometry-processing-js

A fast, general-purpose framework for geometry processing on the web.

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PoissonRecon

Poisson Surface Reconstruction

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HRBFQI

A fast surface reconstruction method from Hermite points

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ORB_SLAM2

Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities

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Depth-Estimation-using-CNN

Simple depth maps obtained by using CNN

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InfiniTAM

A Framework for the Volumetric Integration of Depth Images

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