Ending Hsiao (Ending2015a)

Ending2015a

Geek Repo

Company:NTHU Elsa lab

Location:NTHU

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Ending Hsiao's repositories

liepose-diffusion

[CVPR 2024] Confronting Ambiguity in 6D Object Pose Estimation via Score-Based Diffusion on SE(3)

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custom-bop-tool

Some tools for making custom BOP dataset

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dungeon_maps

A tiny PyTorch library for depth map manipulations.

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ByteTrack-DS6.4

ByteTrack for DeepStream 6.4

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workspace

Python workspace

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gsplat-convert

Translate/Rotate/Scale gaussian splats, convert .ply to .splat

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jaxlie

Rigid transforms + Lie groups, in JAX

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ByteTrack

[ECCV 2022] ByteTrack: Multi-Object Tracking by Associating Every Detection Box

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hash-grid-encoding

Pure PyTorch implementation of Nvidia's hash grid encoding: https://nvlabs.github.io/instant-ngp/

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bop_toolkit

A Python toolkit of the BOP benchmark for 6D object pose estimation.

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bop_renderer

A simple C++ off-screen renderer with Python bindings utilized in the BOP toolkit.

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jax-resnet

Implementations and checkpoints for ResNet, Wide ResNet, ResNeXt, ResNet-D, and ResNeSt in JAX (Flax).

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react-three-editor

🔌 A one of a kind scene editor that writes changes back into your code

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rlchemy

Personal Deep RL atelier

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stable-diffusion-webui

Stable Diffusion web UI

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StableFluid-CUDA

A really old project that implemented the Stable Fluids using CUDA, cuBLAS and cuSPARSE

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DenseFusion

"DenseFusion: 6D Object Pose Estimation by Iterative Dense Fusion" code repository

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kage

Casting shadows on an invisible plane

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kemono-habitat-2022

Kemono agent for habitat challenge 2022

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scikit-fmm-fork

scikit-fmm is a Python extension module which implements the fast marching method.

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ICCG0_CUDA

Incomplete-Cholesky preconditioned conjugate gradient algorithm implemented with cuBLAS/cuSPARSE

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planning-datasets

Dataset generation scripts for “Path Planning using Neural A* Search” presented in ICML-21

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MorphyKnot

This example shows an work around of accessing ComputeBuffer in Surface Shader (built-in) and Shader Graph (URP).

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