EiffelOberon's repositories
embree
Embree ray tracing kernels repository.
cudaPPM
Progressive Photon Mapping with CUDA
DXRPathTracer
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
Vulkan
Examples and demos for the new Vulkan API
clear-sky-models
This project implements 8 clear sky models in a common framework to compare them with each other and with a reference model and reference measurements.
RenderManForBlender
RenderMan for Blender render addon
appleseed
A modern open source rendering engine for animation and visual effects
DirectXTex
DirectXTex texture processing library
ospray
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
meshroom
3D Reconstruction Software
MaterialX
MaterialX C++ and Python libraries
mitsuba-data
Data files for Mitsuba 2
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
WVKRenderer
Vulkan port for WRenderer
UnityGLTF
Runtime GLTF Loader for Unity3D
dat.gui
dat.gui is a lightweight controller library for JavaScript.
controlkit.js
A lightweight controller and gui library
Brunetons-Improved-Atmospheric-Scattering
A Unity port of Brunetons improved atmospheric scattering
Procedural-Noise
Simple examples of noise algorithms in Unity
Phillips-Ocean
A ocean using Phillips spectrum in Unity
Brunetons-Ocean
Brunetons ocean in Unity
Proland-To-Unity
A port of Proland to Unity
Mesh-Voxelization-OpenGL-Geometry-Shader
A Lightweight Mesh Voxelization Library with OpenGL Geometry Shader
Cornell-Box
Several Cornell Box files
glTF-Blender-Exporter
Blender glTF 2.0 exporter
glTF
glTF – Runtime 3D Asset Delivery
VulkanSamples
Vulkan Samples
gltf-blender-importer
Blender glTF 2.0 Importer