Ed94 / My-Star-Explorer

Because Github's "Your Stars" is a pain to sift through

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My-Star-Explorer

Because Github's "Your Stars" is a pain to sift through. First stage of this is to just get all of them dumped in some sort of categorical form. Later on I might use some sort of script or UI tool to make each start into an element and give them tags so they can viewed in different sorts. Can most likely be aided by the GitHub API. Would be cool to expand this tool possibly as a sort of public repo search engine.

2D

aseprite / aseprite : Animated sprite editor & pixel art tool (Windows, macOS, Linux)
KDE / krita : Krita is a free and open source cross-platform application that offers an end-to-end solution for creating digital art files from scratch built on the KDE and Qt frameworks.
serge-rgb / milton : An infinite-canvas paint program
piskelapp / piskel : A simple web-based tool for Spriting and Pixel art.
maierfelix / poxi : A flat pixel art editor
lllyasviel / style2paints : sketch + style = paints 🎨 (TOG2018/SIGGRAPH2018ASIA)

3D

sobotka / blender : Mirror of the official Blender Git repository. Updated every hour.
motorsep / blender-idtech4-md5 : id Tech 4 (Doom 3) skeletal mesh / animation exporting add-on for Blender 2.76
facebookresearch / DensePose : A real-time approach for mapping all human pixels of 2D RGB images to a 3D surface-based model of the body
Defaultio / LightPaintingMachine : This is the Blender, Processing, and Arduino code that enable use of a CNC light painting machine to make pretty pictures and animations.
ubisoft / mixer : Add-on for real-time collaboration in Blender (mirror only, please post your issues and merge requests at https://gitlab.com/ubisoft-animation-studio/mixer)

Audio

audacity / audacity : Audio Editor
bmc0 / dsp : An audio processing program with an interactive mode.
Ottodix / Eole-foobar-theme : Eole blows gently into your ear his nicest melodies.
grame-cncm / faust : Functional programming language for signal processing and sound synthesis
BlokasLabs / guitarix : guitarix mirror from https://sourceforge.net/p/guitarix/git/
smbolton / hexter : Yamaha DX7 modeling DSSI soft synth
hydrogen-music / hydrogen : The git repository of the advanced drum machine
https://github.com/LMMS/lmms : Cross-platform music production software
musescore / MuseScore : MuseScore is an open source and free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!
xiph / opus : Modern audio compression for the internet.
nengxu / rosegarden : Unofficial mirror of Rosegarden svn repository. Rosegarden is a well-rounded audio and MIDI sequencer, score editor, and general-purpose music composition and editing environment. Rosegarden is an …
Snasci / SnasciVoice : 3D acoustically modelled voicebox for voice synthesis
supercollider / supercollider : An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
ValveSoftware / steam-audio : Steam Audio
steinbergmedia / vst3sdk : VST 3 Plug-In SDK
steinbergmedia / vstgui : A user interface toolkit mainly for audio plug-ins

C

c-ares / c-ares : A C library for asynchronous DNS requests
ivmai / bdwgc : The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (libgc, bdwgc, boehm-gc)
luke8086 / boot2c : A simple way to write standalone C programs for i386
civetweb / civetweb : Embedded C/C++ web server
DaveGamble / cJSON : Ultralightweight JSON parser in ANSI C
cyring / CoreFreq : CoreFreq is a CPU monitoring software designed for the 64-bits Processors.
cloudwu / coroutine : A asymmetric coroutine library for C.
bryanpkc / corkscrew : A tool for tunneling SSH through HTTP proxies
DPDK / dpdk : Data Plane Development Kit
EasyHook / EasyHook : EasyHook - The reinvention of Windows API Hooking
lsalzman / enet : ENet reliable UDP networking library
GrapheneOS / hardened_malloc : Hardened allocator designed for modern systems. It has integration into Android's Bionic libc and can be used externally with musl and glibc as a dynamic library for use on other Linux-based platfo…
open-mpi / hwloc : Hardware locality (hwloc)
i3 / i3 : A tiling window manager
benhoyt / inih : Simple .INI file parser in C, good for embedded systems
ndevilla / iniparser : ini file parser
skywind3000 / FastMemcpy : Speed-up over 50% in average vs traditional memcpy in gcc 4.9 or vc2012
divideconcept / FluidLite : Very light version of FluidSynth designed to be hardware, platform and external dependency independant.
FluidSynth / fluidsynth : Software synthesizer based on the SoundFont 2 specifications
dcnieho / FreeGLUT : Copy of FreeGLUT's svn repo on sourceforge, for easy contribution
glfw / glfw : A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
nemequ / hedley : A C/C++ header to help move #ifdefs out of your code
libusb / hidapi : A Simple library for communicating with USB and Bluetooth HID devices on Linux, Mac and Windows.
brunosimon / keppler : Real time code sharing for your lectures and presentations.
Kode / Kinc : Modern low level game library and hardware abstraction.
danfis / libccd : Library for collision detection between two convex shapes
libexpat / libexpat : 🌿 Expat library: Fast streaming XML parser written in C; in the process of migrating from SourceForge to GitHub
libffi / libffi : A portable foreign-function interface library.
libharu / libharu : libharu - free PDF library
zpl-c / librg : 🚀 Making multi-player gamedev simpler since 2017
tycho / libtie : Simple library for high-resolution timing
libuv / libuv : Cross-platform asynchronous I/O
felselva / mathc : Pure C math library for 2D and 3D programming
zeroc-ice / mcpp : Fork of mcpp, a C/C++ preprocessor
fancycode / MemoryModule : Library to load a DLL from memory.
charlesnicholson / nanoprintf : A tiny embeddable printf replacement written in C99.
vurtun / nuklear : A single-header ANSI C gui library
Immediate-Mode-UI / Nuklear : A single-header ANSI C immediate mode cross-platform GUI library
wmcbrine / PDCurses : PDCurses - a curses library for environments that don't fit the termcap/terminfo model.
raysan5 / raylib : A simple and easy-to-use library to enjoy videogames programming
nothings / stb : stb single-file public domain libraries for C/C++
orangeduck / tgc : A Tiny Garbage Collector for C
wanduow / wandio : C library for simple and efficient file IO
piscisaureus / wepoll : wepoll: fast epoll for windows⁧
VirusTotal / yara : The pattern matching swiss knife
yasm / yasm : Yasm Assembler mainline development tree
gdraheim / zziplib : The ZZIPlib provides read access on ZIP-archives and unpacked data. It features an additional simplified API following the standard Posix API for file access

C++

faburaya / 3fd : C++ Framework For Fast Development: OOP wrappers and helpers for OpenCL, SQLite, Microsoft RPC API (DCE), Windows Web Services API (SOAP), Extensible Storage Engine (ESENT) and Service Broker (SQL …
abseil / abseil-cpp : Abseil Common Libraries (C++)
miguelmartin75 / anax : An open source C++ entity system.
foonathan / array : contiguous container library - arrays with customizable allocation, small buffer optimization and more
chriskohlhoff / asio : Asio C++ Library
ogiroux / atomic_wait : Sample implementation of C++20 atomic_wait/notify
foonathan / atum : Helpers for preventing the static initialization order fiasco of global variables.
badaix / aixlog : Header-only C++ logging library
richgel999 / bc7enc16 : Fast single source file BC7/BPTC texture encoder with perceptual metric support
crosire / blink : A tool which allows you to edit source code of any MSVC C++ project live at runtime
michaeljones / breathe : ReStructuredText and Sphinx bridge to Doxygen
google / brotli : Brotli compression format
biojppm / c4core : C++ utilities
BVLC / caffe : Caffe: a fast open framework for deep learning.
ccache / ccache : ccache – a fast compiler cache
catchorg / Catch2 : A modern, C++-native, header-only, test framework for unit-tests, TDD and BDD - using C++11, C++14, C++17 and later (or C++03 on the Catch1.x branch)
google / cctz : CCTZ is a C++ library for translating between absolute and civil times using the rules of a time zone.
DigitalInBlue / Celero : C++ Benchmark Authoring Library/Framework
USCiLab / cereal : A C++11 library for serialization
libcheck / check : A unit testing framework for C
artem-ogre / CDT : C++ library for constrained Delaunay triangulation (CDT)
seanbaxter / circle : The compiler is available for download. Get it! www.circle-lang.org/
dtschump / CImg : The CImg Library is a small and open-source C++ toolkit for image processing
catchorg / Clara : A simple to use, composable, command line parser for C++ 11 and beyond
project-arcana / clean-core : forward declarations for C++ std headers
CLIUtils / CLI11 : CLI11 is a command line parser for C++11 and beyond that provides a rich feature set with a simple and intuitive interface.
ClockworkOrigins / clockUtils : A lightweight c++ library for commonly needed tasks. Optimized for simplicity and speed.
pdziepak / codegen : Experimental wrapper over LLVM for generating and compiling code at run-time.
tschuchortdev / cmake_git_clone : CMake module to clone git repo at config time
cameron314 / concurrentqueue : A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
elbeno / constexpr : Experiments with constexpr
foonathan / cppast : Library to parse and work with the C++ AST
ReneNyffenegger / cpp-base64 : base64 encoding and decoding with c++
lewissbaker / cppcoro : A library of C++ coroutine abstractions for the coroutines TS
smrfeld / cpp_doxygen_sphinx : Tutorial for a C++ Doxygen CMake Sphinx Breathe Pipeline
cginternals / cppfs : Cross-platform C++ file system library supporting multiple backends
andreasfertig / cppinsights : C++ Insights - See your source code with the eyes of a compiler
mfontanini / cppkafka : Modern C++ Apache Kafka client library (wrapper for librdkafka)
AustinBrunkhorst / CPP-Reflection : C++ Reflection Parser / Runtime Skeleton
Philip-Trettner / cpp-std-fwd : cpputest / cpputest : CppUTest unit testing and mocking framework for C/C++
steinwurf / cpuid : C++ library for detecting CPU capabilities
dcdillon / cpuaff : C++ interface to CPU affinity management
graeme-hill / crossguid : Lightweight cross platform C++ GUID/UUID library
alaingalvan / CrossWindow : 💻📱 A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.
ipkn / crow : Crow is very fast and easy to use C++ micro web framework (inspired by Python Flask)
Manu343726 / ctti : Compile Time Type Information for C++
sharkdp / dbg-macro : A dbg(…) macro for C++
foonathan / debug_assert : Simple, flexible and modular assertion macro.
milsto / differential-evolution : Single header c++ implementation of Differential Evolution algorithm for general purpose optimization.
microsoft / DirectX-Graphics-Samples : This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
onqtam / doctest : The fastest feature-rich C++11/14/17/20 single-header testing framework
google / double-conversion : Efficient binary-decimal and decimal-binary conversion routines for IEEE doubles.
doxygen / doxygen : Official doxygen git repository
fuchsto / dyloc : Dynamic Hardware Locality
electronicarts / EABase : EABase is a small set of header files that define platform-independent data types and platform feature macros.
architector1324 / EasyCL : OpenCL based lightweight c++ computing library
electronicarts / EASTL : EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
amrayn / easyloggingpp : Single header C++ logging library. It is extremely powerful, extendable, light-weight, fast performing, thread and type safe and consists of many built-in features. It provides ability to write log…
electronicarts / EAThread : EAThread implements a unified cross-platform interface for multithreaded programming.
redxdev / ECS : C++ single-header entity component system library
cycfi / elements : Elements C++ GUI library
embree / embree : Embree ray tracing kernels repository.
boostorg / endian : Boost Endian library
dougbinks / enkiTS : A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
mitsuba-renderer / enoki : Enoki: structured vectorization and differentiation on modern processor architectures alecthomas / entityx : EntityX - A fast, type-safe C++ Entity-Component system
skypjack / entt : Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
p-ranav / envy : envy: Deserialize environment variables into type-safe structs
yse / easy_profiler : Lightweight profiler library for c++
Auburn / FastNoise : Fast Portable Noise Library - C# C++ C Java HLSL
Auburn / FastNoise2 : Modular node based approach to noise generation using modern C++17 features and templates
Auburn / FastNoiseSIMD : C++ SIMD Noise Library
Freeeaky / fiber-job-system : Multi-Threaded Job System using Fibers
gansm / finalcut : A text-based widget toolkit
ValveSoftware / Fossilize : A serialization format for various persistent Vulkan object types.
serge-sans-paille / frozen : a header-only, constexpr alternative to gperf for C++14 users
google / fruit : Fruit, a dependency injection framework for C++
Naios / function2 : Improved and configurable drop-in replacement to std::function that supports move only types, multiple overloads and more
KjellKod / g3log : G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no ext…
jkuhlmann / gainput : Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
kthohr / gcem : A C++ compile-time math library using generalized constant expressions
g-truc / glm : OpenGL Mathematics (GLM)
idea4good / GuiLite : ✔️The smallest header-only GUI library(4 KLOC) for all platforms
nickbruun / hayai : C++ benchmarking framework
ROCm-Developer-Tools / HIP : HIP: C++ Heterogeneous-Compute Interface for Portability
hunspell / hunspell : The most popular spellchecking library.
STEllAR-GROUP / hpx : The C++ Standard Library for Parallelism and Concurrency
EmuraDaisuke / Idiom.OboroShiki : Oboro-Shiki is an evolution version of "Pimpl".
ocornut / imgui : Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Green-Sky / imgui_entt_entity_editor : A drop-in entity editor for EnTT with ImGui
thedmd / imgui-node-editor : Node Editor using ImGui
juliettef / imgui_markdown : Markdown for Dear ImGui
CedricGuillemet / ImGuizmo : Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
https://github.com/epezent/implot : Advanced 2D Plotting for Dear ImGui
ggerganov / imtui : ImTui: Immediate Mode Text-based User Interface
matt-42 / iod : Meta programming utilities for C++14. Merged in matt-42/lithium
include-what-you-use / include-what-you-use : A tool for use with clang to analyze #includes in C and C++ source files
p-ranav / indicators : Activity Indicators for Modern C++
ThePhD / infoware : C++ Library for pulling system and hardware information, without hitting the command line.
pantor / inja : A Template Engine for Modern C++
Stiffstream / json_dto : A small header-only library for converting data between json representation and c++ structs
kpu / kenlm : KenLM: Faster and Smaller Language Model Queries
foonathan / lexy : C++ parser combinator library
sm2coin / libcr : Extremely lightweight 1:N & M:N multitasking via coroutines and protothreads library
tencent-wechat / libco : Coroutine library for C/C++
ridiculousfish / libdivide : Official git repository for libdivide: optimized integer division
TLeonardUK / libjobs : Libjobs is a simple C++ library for allow multi-threaded coroutine-style job management and scheduling (implemented using fibers).
yyzybb537 / libgo : Go-style concurrency in C++11
liblava / liblava-demo : Demonstration projects for liblava
project-arcana / living-doc-cpp : Opinionated C++ documentation generator based on cppast
LukasBanana / LLGL : Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
richgel999 / lzham_codec : Lossless data compression codec with LZMA-like ratios but 1.5x-8x faster decompression speed, C/C++
Neargye / magic_enum : Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
vcoda / magma : Magma - abstraction layer to facilitate usage of Khronos Vulkan API
flightlessmango / MangoHud : A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
EmuraDaisuke / MemoryAllocator.KanameShiki : Fast multi-threaded memory allocator
foonathan / memory : STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.
plasma-umass / Mesh : A memory allocator that automatically reduces the memory footprint of C/C++ applications.
cnr-isti-vclab / meshlab : The open source mesh processing system
zeux / meshoptimizer : Mesh optimization library that makes meshes smaller and faster to render
skypjack / meta : Header-only, non-intrusive and macro-free runtime reflection system in C++
brunocodutra / metal : Love template metaprogramming
dougbinks / microprofile : Clone of https://bitbucket.org/jonasmeyer/microprofile zeux / microprofile : microprofile - embeddable CPU/GPU profiler
arvidsson / Mix : C++ minimal entity-component system single header library
TheLartians / ModernCppStarter : 🚀 Kick-start your C++! A template for modern C++ projects using CMake, CI, code coverage, clang-format, reproducible dependency management and much more. Clone of https://bitbucket.org/jonasmeyer/microprofile
Kyurenpoto / MultiTask : Multi-task simulation with single-thread vs multi-thread
boostorg / multiprecision : Boost.Multiprecision
Neargye / nameof : Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum
martinus / nanobench : Simple, fast, accurate single-header microbenchmarking functionality for C++11/14/17/20
NoAvailableAlias / nano-signal-slot : Pure C++17 Signals and Slots
project-arcana / nexus : C++ library for tests (unit, fuzz, property), benchmarks, apps
sammyfreg / netImgui : 'Dear Imgui' remote access library and application
mq1n / NoMercy : Open source anti cheat
BartoszMilewski / Okasaki : Functional data structures in C++
kcat / openal-soft : OpenAL Soft is a software implementation of the OpenAL 3D audio API.
OpenMW / openmw : This is a read-only mirror of OpenMW. For latest releases, issue tracking and development, visit our Gitlab page below.
openscenegraph / OpenSceneGraph : OpenSceneGraph git repository www.openscenegraph.org
NVIDIA / nccl : Optimized primitives for collective multi-GPU communication
libnonius / nonius : A C++ micro-benchmarking framework
thedmd / pixeltoaster : PixelToaster is a framebuffer library for C++
project-arcana / phantasm-viewer : Render-anywhere viewer that scales from one-line debug views to full applications
billyquith / ponder : C++ reflection library with Lua binding, and JSON and XML serialisation.
p-ranav / psched : Priority-based Task Scheduling for Modern C++
milostosic / rbase : Platform abstraction and utility library
mrtazz / restclient-cpp : C++ client for making HTTP/REST requests
project-arcana / rich-log : Low-overhead versatile C++ rich logging library
rpclib / rpclib : rpclib is a modern C++ msgpack-RPC server and client library
nfrechette / rtm : Realtime Math
rttrorg / rttr : C++ Reflection Library
ShahriarSS / serio : Fast and Header-only C++11 Serialization Library
gocha / sf2cute : C++14 Library for SoundFont 2
dcleblanc / SafeInt : SafeInt is a class library for C++ that manages integer overflows.
boostorg / safe_numerics : Replacements to standard numeric types which throw exceptions on errors
seanbaxter / shaders : Circle C++ shaders
simdjson / simdjson : Parsing gigabytes of JSON per second
p-ranav / small_vector : "Small Vector" optimization for Modern C++: store up to a small number of items on the stack
trenki2 / SoftwareRenderer : C++ Software Renderer/Rasterizer
EmuraDaisuke / SortingAlgorithm.HayateShiki : Hayate-Shiki is an improved merge sort algorithm with the goal of "faster than quick sort".
gabime / spdlog : Fast C++ logging library.
standardese / standardese : A (work-in-progress) nextgen Doxygen for C++
project-arcana / structured-interface : Structured immediate-mode production-quality UI
jpcy / xatlas : Mesh parameterization / UV unwrapping library
JustasMasiulis / xorstr : heavily vectorized c++17 compile time string encryption.
xtensor-stack / xsimd : C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, NEON, AVX512)
xtensor-stack / xtensor : C++ tensors with broadcasting and lazy computing
p-ranav / tabulate : Table Maker for Modern C++
project-arcana / task-dispatcher : High-performance intuitive task-based concurrency framework with fiber support
SergeyMakeev / TaskScheduler : Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.
foonathan / tiny : low-level library for minimizing the size of your types
cxong / tinydir : Lightweight, portable and easy to integrate C directory and file reader
tinyobjloader / tinyobjloader : Tiny but powerful single file wavefront obj loader
eidheim / tiny-process-library : A small platform independent library making it simple to create and stop new processes in C++, as well as writing to stdin and reading from stdout and stderr of a new process
aseprite / tinythreadpp : TinyThread++ mirror
progschj / ThreadPool : A simple C++11 Thread Pool implementation
r-lyeh-archived / tracey : :squirrel: Tracey is a lightweight and simple C++ memory leak finder with no dependencies.
wolfpld / tracy : C++ frame profiler
boostorg / throw_exception : Common infrastructure for throwing exceptions
TartanLlama / typeclasses : Future C++ implementation of Rust-like trait objects with no boilerplate
foonathan / type_safe : Zero overhead utilities for preventing bugs at compile time
whitequark / unfork : unfork(2) is the inverse of fork(2). sort of.
mpark / variant : C++17 std::variant for C++11/14/17
LLNL / variorum : Tool for hardware-level feature control
glampert / vectormath : Modified version of Sony's open sourced vector and matrix math library.
gurki / vivid : A simple-to-use cpp color library
razor950 / vld : Visual Leak Detector for Visual C++ 2008-2019
jnmaloney / WebGui : An example demo of IMGUI (Immediate Mode GUI) on the web. Using only WebGL, GLFW and ImGui. Suitable for being compiled to web assembly (WASM).
microsoft / wil : Windows Implementation Library
EmuraDaisuke / Windows.HighPrecision-IntervalWait : High precision interval wait for windows.
EmuraDaisuke / Window.SignalCallback : Signal callback for windows
MediaArea / ZenLib : Small C++ derivate classes to have an easier life

C#

dotnet / aspnetcore : ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
dotnet / aspnetcore-tooling : Tools for ASP.NET Core apps, such as MSBuild targets, Visual Studio extensions, and command line tools. (Open issues on https://github.com/dotnet/aspnetcore/issues)
assimp / assimp-net : Automatically exported from code.google.com/p/assimp-net
bepu / bepuphysics1 : Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.
ChevyRay / Coroutines : A simple system for running nested coroutines in C#.
mono / CppSharp : Tools and libraries to glue C/C++ APIs to high-level languages
cschen1205 / cs-algorithms : Package cs-algorithms provides C# implementation of algorithms for data structures and manipulation, as well as graph and string processing
MonoGame / MonoGame : One framework for creating powerful cross-platform games.
craftworkgames / MonoGame.Extended : Extensions to make MonoGame more awesome
npgsql / npgsql : Npgsql is the .NET data provider for PostgreSQL.
ReflectionMagic / ReflectionMagic : Framework to drastically simplify your private reflection code using C# dynamic
SteamDatabase / ValveResourceFormat : 🔬 Valve's Source 2 resource file format parser and decompiler mellinoe / veldrid : A low-level, portable graphics library for .NET.

Collections

redecentralize / alternative-internet : A collection of interesting new networks and tech aiming at decentralisation (in some form).
fairy-tale-agi-solutions / awesome-artificial-general-intelligence : Resources about Artificial General Intelligence
AdrienTorris / awesome-blazor : Resources for Blazor, a .NET web framework using C#/Razor and HTML that runs in the browser with WebAssembly.
tigerneil / awesome-deep-rl : For deep RL and the future of AI.
Hack-with-Github / Awesome-Hacking : A collection of various awesome lists for hackers, pentesters and security researchers
xrkk / awesome-ida : moved to: https://github.com/alphaSeclab/awesome-reverse-engineering
dakshshah96 / awesome-startup-credits : ✨ A collection of awesome companies offering free/discounted plans for eligible startups
Ibexoft / awesome-startup-tools-list : List of all tools (apps, services) that startups should use.
Awesome-Windows / Awesome : 💻 🎉 An awesome & curated list of best applications and tools for Windows.
libreprojects / libreprojects : 🔖 Collection of open source, usable, hosted web services! https://libreprojects.net
goabstract / Marketing-for-Engineers : A curated collection of marketing articles & tools to grow your product.
trimstray / the-book-of-secret-knowledge : A collection of inspiring lists, manuals, cheatsheets, blogs, hacks, one-liners, cli/web tools and more.
Vytek / VR-Awesome : VR Awesome List

Constructive Mathemathics

mortberg / cubicaltt : Experimental implementation of Cubical Type Theory
HoTT / HoTT : Homotopy type theory
leanprover / lean : Lean Theorem Prover
hmemcpy / milewski-ctfp-pdf : Bartosz Milewski's 'Category Theory for Programmers' unofficial PDF and LaTeX source
RedPRL / redtt : "Between the darkness and the dawn, a red cube rises!": a proof assistant for cartesian cubical type theory
UniMath / SymmetryBook : This book will be an undergraduate textbook written in the univalent style, taking advantage of the presence of symmetry in the logic at an early stage.
martinescardo / TypeTopology : Logical manifestations of topological concepts, and other things. This version adopts the univalent point of view.
UniMath / UniMath : This coq library aims to formalize a substantial body of mathematics using the univalent point of view.
mortberg / yacctt : yacctt: Yet Another Cartesian Cubical Type Theory
Z3Prover / z3 : The Z3 Theorem Prover

Cyber Security

cryptoseb / CryptoPaper : Privacy, Security, and Anonymity For Every Internet User.
phillymesh / meshlocals : Information on meshlocals
dandrews / nefarious-linkedin : :shipit: A look at how LinkedIn spies on its users.
samyk / pwnat : The only tool and technique to punch holes through firewalls/NATs where both clients and server can be behind separate NATs without any 3rd party involvement. Pwnat uses a newly developed technique…
jopohl / urh : Universal Radio Hacker: Investigate Wireless Protocols Like A Boss

Dev Ops

runatlantis / atlantis : Terraform Pull Request Automation
caicloud / cyclone : Powerful workflow engine and end-to-end pipeline solutions implemented with native Kubernetes resources. https://cyclone.dev
firecracker-microvm / firecracker-containerd : firecracker-containerd enables containerd to manage containers as Firecracker microVMs
gaia-pipeline / gaia : Build powerful pipelines in any programming language.
hillin / FASTBuild-Dashboard : A GUI for FASTBuild
kata-containers / kata-containers : Kata Containers version 2.x repository. Kata Containers is an open source project and community working to build a standard implementation of lightweight Virtual Machines (VMs) that feel and perform like containers, but provide the workload isolation and security advantages of VMs.
docker / kitematic : Visual Docker Container Management on Mac & Windows
milvus-io / milvus : An open source embedding vector similarity search engine powered by Faiss, NMSLIB and Annoy
monitoror / monitoror : Unified monitoring wallboard — Light, ergonomic and reliable monitoring for anything.
build-canaries / nevergreen : 🐤 A build monitor with attitude
radiorabe / rabe-zabbix : Collection of various Zabbix templates and helper scripts created or used by Radio Bern RaBe
vendia / serverless-express : Run serverless applications and REST APIs using your existing Node.js application framework, on top of AWS Lambda and Amazon API Gateway
hashicorp / vagrant : Vagrant is a tool for building and distributing development environments.
timberio / vector : A high-performance, end-to-end observability data platform.
v2ray / v2ray-core : A platform for building proxies to bypass network restrictions.
zerotier / ZeroTierOne : A Smart Ethernet Switch for Earth

Discord

YappyBots / YappyGitLab : A GitLab monitor bot for Discord

Economic

nick-s-b / grism : Grism - A Stock Market Observation Tool
gruelbox / orko : Trade on and script multiple crypto exchanges from a single user interface on desktop and mobile. In development.

Editor

asciidocfx / AsciidocFX : Asciidoc Editor and Toolchain written with JavaFX 14 (Build PDF, Epub, Mobi and HTML books, documents and slides)
WerWolv / ImHex : A Hex Editor for Reverse Engineers, Programmers and people that value their eye sight when working at 3 AM.
mawww / kakoune : mawww's experiment for a better code editor
onivim / oni : Oni: Modern Modal Editing - powered by Neovim
onivim / oni2 : Native, lightweight modal code editor
SpaceVim / SpaceVim : A community-driven modular vim distribution - The ultimate vim configuration
vim / vim : The official Vim repository
microsoft / vscode : Visual Studio Code
ShiftMediaProject / VSYASM : Provides Visual Studio integration for the YASM assembler.

Education

lettier / 3d-game-shaders-for-beginners : 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
danistefanovic / build-your-own-x : 🤓 Build your own (insert technology here)
codecombat / codecombat : Game for learning how to code.
foo123 / code-optimization-methods : A summary of code optimization methods
splash-damage / coding-standards : The C++/Unreal Engine 4 coding guidelines and techniques applied at Splash Damage
drifter1 / compiler : Implementing a complete Compiler for a simple C-like language using the C-tools Flex and Bison
bregman-arie / computer-networking : Free resources for a self-taught education in Computer Networking
ossu / computer-science : 🎓 Path to a free self-taught education in Computer Science!
isocpp / CppCoreGuidelines : The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
Mooophy / Cpp-Primer : C++ Primer 5 answers
illinois-cs241 / coursebook : Open Source Introductory Systems Programming Textbook for the University of Illinois
JakubVojvoda / design-patterns-cpp : C++ Design Patterns
Tikam02 / DevOps-Guide : DevOps Guide from basic to advanced with Interview Questions and Notes 🔥
leandromoreira / digital_video_introduction : A hands-on introduction to video technology: image, video, codec (av1, vp9, h265) and more (ffmpeg encoding).
makbn / docker_basics_tutorial : Docker Basics Training by Mehdi Akbarian
skilldrick / easyforth : Learn Forth!
blaCCkHatHacEEkr / PENTESTING-BIBLE : Learn ethical hacking.Learn about reconnaissance,windows/linux hacking,attacking web technologies,and pen testing wireless networks.Resources for learning malware analysis and reverse engineering.
dougbinks / enkiTSExamples : Examples for enkiTS
lion137 / Fundamental_Algorithms : Fundamental algorithms
The-Art-of-Hacking / h4cker : This repository is primarily maintained by Omar Santos and includes thousands of resources related to ethical hacking / penetration testing, digital forensics and incident response (DFIR), vulnerab…
Nani-o / Hacking-Security-Ebooks : Top 100 Hacking & Security E-Books (Free Download) - Powered by Yeahhub.com
imthenachoman / How-To-Secure-A-Linux-Server : An evolving how-to guide for securing a Linux server.
GameTechDev / IntroductionToVulkan : Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
ikrima / gamedevguide : Game Development & Unreal Engine Programming Guide
wuziq / ggpofba : This repo holds ggpofba source from ggpo.net, as well as updates and info for building it.
SamyPesse / How-to-Make-a-Computer-Operating-System : How to Make a Computer Operating System in C++
PacktPublishing / Learning-Vulkan : Code repository for Learning Vulkan, published by Packt
learn-anything / learn-anything : Organize world's knowledge, explore connections and curate learning paths
gurugio / lowlevelprogramming-university : How to be low-level programmer
instillai / machine-learning-course : 💬 Machine Learning Course with Python:
struct / mms : Modern Memory Safety in C/C++
oppia / oppia : A free, online learning platform to make quality education accessible for all.
cfenollosa / os-tutorial : How to create an OS from scratch
steshaw / plt : λΠ Programming Language Theory
tuvtran / project-based-learning : Curated list of project-based tutorials
joelparkerhenderson / queueing_theory : Queueing theory: an introduction for software development
mytechnotalent / Reverse-Engineering-Tutorial : A comprehensive reverse engineering tutorial covering x86, x64, 32-bit ARM & 64-bit ARM architectures.
instillai / TensorFlow-Course : 📡 Simple and ready-to-use tutorials for TensorFlow
ConfettiFX / The-Forge : The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Stadia
Captainarash / The_Holy_Book_of_X86 : A simple guide to x86 architecture, assembly, memory management, paging, segmentation, SMM, BIOS....
trimstray / the-practical-linux-hardening-guide : This guide details creating a secure Linux production system. OpenSCAP (C2S/CIS, STIG).
ssloy / tinykaboom : A brief computer graphics / rendering course
orfeasel / UE4-Cpp-Tutorials : This repository contains all the code I've written in my website tutorials regarding the implementation of Game Systems inside UE4
SaschaWillems / Vulkan : Examples and demos for the new Vulkan API
KhronosGroup / Vulkan-Samples : One stop solution for all Vulkan samples
Overv / VulkanTutorial : Tutorial for the Vulkan graphics and compute API
joshwcomeau / waveforms : An interactive, explorable explanation about the peculiar magic of sound waves.

Emulation

DerKoun / bsnes-hd : bsnes fork that adds HD video features
devinacker / bsnes-plus : debug-oriented fork of bsnes
libretro / common-shaders : Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
tomlooman / CoopHordeShooter : C++ Coop Horde Third-person Shooter for Unreal Engine 4 (Udemy Project)
Cxbx-Reloaded / Cxbx-Reloaded : Xbox (Original) Emulator
TASVideos / desmume : DeSmuME is a Nintendo DS emulator
dolphin-emu / dolphin : Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
libretro / FBNeo : FBNeo - We are Team FBNeo.
libretro / Genesis-Plus-GX : An enhanced port of Genesis Plus - accurate & portable Sega 8/16 bit emulator
libretro / GLideN64 : A new generation, open-source graphics plugin for N64 emulators.
libretro / glsl-shaders : This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
Inori / GPCS4 : A Playstation 4 emulator just begin
Tinob / Ishiiruka : Custom Dolphin Emulator
libretro / Lakka-LibreELEC : Lakka is a lightweight Linux distribution that transforms a small computer into a full blown game console.
mamedev / mame : MAME. Nuff said.
SourMesen / Mesen-S : Mesen-S is a cross-platform (Windows & Linux) SNES emulator built in C++ and C#
aappleby / MetroBoy : MetroBoy - A playable, circuit-level simulation of an entire Game Boy
TediusTimmy / MillGenASM : Rudimentary Mill Gen ASM simulator
libretro / mupen64plus-libretro : Mupen64 Plus libretro core that stays compatible with upstream.
https://github.com/Nax/nin : A NES emulator
PCSX2 / pcsx2 : PCSX2 - The Playstation 2 Emulator
hrydgard / ppsspp : A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or in #ppsspp on freenode (IRC) or just send pull requests /…
inolen / redream : Work In Progress SEGA Dreamcast emulator
libretro / RetroArch : Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
RPCS3 / rpcs3 : PS3 emulator/debugger
kondrak / rust64 : Commodore 64 emulator written in Rust
SapphireServer / Sapphire : A Final Fantasy XIV 4.0+ Server Emulator written in C++
LIJI32 / SameBoy : Game Boy and Game Boy Color emulator written in C
Simulizer / Simulizer : A MIPS (R3000) Processor Emulator and Visualisation tool
yegord / snowman : Snowman decompiler
yuzu-emu / yuzu : Nintendo Switch Emulator

Forth

philburk / pforth : Portable Forth in C
kragen / stoneknifeforth : a tiny self-hosted Forth implementation
zevv / zForth : zForth: tiny, embeddable, flexible, compact Forth scripting language for embedded systems

Functional

ditto / ditto : A Super Kawaii Dependently Typed Programming Language
cobbpg / elerea : A simple FRP library providing leak-free first-class streams.
idris-lang / Idris-dev : A Dependently Typed Functional Programming Language
mrakgr / The-Spiral-Language : Functional language with intensional polymorphism and first-class staging.
unisonweb / unison : A friendly programming language from the future. unisonweb.org

Game Dev / Simulation

tomlooman / ActionRoguelike : Third-person Action Roguelike in UE4 C++ (Stanford CS193U)
NitrogenDev / Advanced-Quest-System : Dynamic event-driven quest system made in Unreal Engine 4
infinitespacegames / AdvancedLocomotionV3 : C++ port of Advanced Locomotion V3, by Longmire Locomotion
KomodoPlatform / antara-gaming-sdk : Komodo Gaming Software Development Kit
armory3d / armorpaint_unreal : Unreal Engine plugin for ArmorPaint
Unity-Technologies / AutoLOD : Automatic LOD generation + scene optimization
fpwong / AutoSizeComments : Plugin for Unreal Engine 4 that adds auto resizing comment boxes
slembcke / Chipmunk2D : A fast and lightweight 2D game physics library.
keypax / dynamic-walls-demo : This demo project (Unity) showcases dynamic walls whose sides adapt to the environment used in our upcoming game: Pelagos: Rise of Greece.
kuojustin96 / Dynamic-Weather-System : Simple Dynamic Weather System made in Unreal Engine 4 using both C++ and Blueprint
EZhex1991 / EZSoftBone : A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
gregkrsak / first_nes : Create your own games for the Nintendo Entertainment System! This "starter" game is easily extensible for your own projects. Includes references.
devkitPro / installer : This is the installer provided by devkitPro which installs and updates the tools and libraries we provide and support.
poliva / ggposrv : Unofficial ggpo server (re)implementation
ValveSoftware / GameNetworkingSockets : Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
MFatihMAR / Game-Networking-Resources : A Curated List of Game Network Programming Resources
tranek / GASDocumentation : My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.
pond3r / ggpo : Good Game, Peace Out Rollback Network SDK. Use it.
KhronosGroup / glTF : glTF – Runtime 3D Asset Delivery
Tayx94 / graphy : Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
ValveSoftware / halflife : Half-Life 1 engine based games
sideeffects / HoudiniEngineForUnreal-v2 : Houdini Engine Plugin for Unreal Engine 4 - Version 2
Kode / Kha : Ultra-portable, high performance, open source multimedia framework.
name5566 / leaf : A game server framework in Go (golang)
ValveSoftware / Moondust : This is the source code and assets for the Knuckles Tech Demos.
ProjectBorealis / PBCharacterMovement : HL2-style, classic FPS movement for Unreal Engine 4 implemented in C++
BluestormDNA / ProjectPSX : Experimental C# Playstation Emulator
ValveSoftware / Proton : Compatibility tool for Steam Play based on Wine and additional components
bombomby / optick : C++ Profiler For Games
recastnavigation / recastnavigation : Navigation-mesh Toolset for Games
Segs / Segs : 💪 SEGS - Super Entity Game Server
AltimorTASDK / SFVNetcodeFix : ix for SFV's online timing desync/one sided rollback bug
keijiro / SkyboxPlus : Basic skybox extensions for Unity
ValveSoftware / steamos_kernel : SteamOS kernel branches
ValveSoftware / steamvr_unity_plugin : SteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/ ValveSoftware / steamvr_unreal_plugin : SteamVR Input Unreal Plugin - Documentation at: https://github.com/ValveSoftware/steamvr_unreal_plugin/wiki Sample project (UE4.15-4.23): https://github.com/ValveSoftware/steamvr_unreal_plugin/wiki…
ValveSoftware / the_lab_renderer : Valve’s VR renderer used in The Lab (Valve’s VR launch title for the HTC Vive).
trilinos / Trilinos : Primary repository for the Trilinos Project
adamrehn / ue4-docker : Windows and Linux containers for Unreal Engine 4
Jack-Myth / UE4EditorCustomize : Change UE4 Editor to a new Style.
gaslightgames / UE4_EOS_Plugin : A plugin and sample project, built for Unreal Engine 4, that implements the Epic Online Services SDK
SRombauts / UE4PlasticPlugin : Official Plastic SCM Plugin for Unreal Engine 4
Phyronnaz / UECompileTimesVisualizer : Debug compile times in Unreal Engine & MSVC projects
yasirkula / UnityBezierSolution : A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
flamacore / UnityHDRPSimpleWater : Simple water shader prepared with ShaderGraph in Unity 2018.3.6
Whinarn / UnityMeshSimplifier : Mesh simplification for Unity.
nylonee / unity-standard-shader-mobile : Mobile optimised shader for Unity 3D
ColinLeung-NiloCat / UnityURPUnlitScreenSpaceDecalShader : Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
DaedalicEntertainment / unreal-coding-conventions : High-level coding conventions for writing Unreal 4 code at Daedalic Entertainment.
segross / UnrealImGui : Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4.
N7Alpha / UnrealLibretro : A Libretro Frontend for Unreal Engine
ValveSoftware / wine : Wine with a bit of extra spice

Games

FrictionalGames / AmnesiaAMachineForPigs : Amnesia: A Machine For Pigs Source Code
FrictionalGames / AmnesiaTheDarkDescent : Amnesia: The Dark Descent Source Code
historicalsource / asteroids-7800 : Asteroids (1987) by Atari, Inc. for the Atari 7800
codenamecpp / carnage3d : Reimplementation of Grand Theft Auto 1 [GTA1]
id-Software / DOOM : DOOM Open Source Release
vlang / doom : DOOM translated from C to V. Builds in 0.7 seconds (x25 speed-up).
id-Software / DOOM-3 : Doom 3 GPL source release
historicalsource / doom3bfg : DOOM³ (2004) by id Software, Inc.
id-Software / DOOM-3-BFG : Doom 3 BFG Edition
originalgrego / FinalFightAE-Source : Final Fight 30th Anniversary Edition Source Code
historicalsource / homeworld : Homeworld (1999) by Relic Entertainment
historicalsource / jediacademypc : Star Wars: Jedi Knight - Jedi Academy (2003) by Raven Software Corporation
historicalsource / joust-7800 : Joust (1987) by Williams Electronics Inc. for the Atari 7800
historicalsource / mechcommander2 : MechCommander 2 (2001) by FASA Studio
historicalsource / mspacman-7800 : Ms. Pac-Man (1987) by General Computer Corporation for the Atari 7800
id-Software / Quake : Quake GPL Source Release
historicalsource / quake : Quake (1996) by id Software, Inc.
historicalsource / quake2 : Quake II (1997) by id Software, Inc.
id-Software / Quake-III-Arena : Quake III Arena GPL Source Release
historicalsource / quake3arena : Quake III: Arena (1999) by id Software, Inc.
id-Software / RTCW-MP : Return to Castle Wolfenstein Multiplayer GPL Source Release
NightDive-Studio / shockmac : System Shock (PowerMac version / Official GPL Release)
historicalsource / spacetrader : Space Trader (2002) by Pieter Spronck
xy008areshsu / speed-dreams-2 : An open source car simulator, child of Torcs
philosophofee / SBSPSS : The source code repository for the PlayStation 1 game, SpongeBob SquarePants: SuperSponge
historicalsource / starcontrol2 : Star Control II (1992) by Toys for Bob Inc.
Interrupt / systemshock : Shockolate - Same great System Shock, new great taste.
dwilliamson / TerminalPacity : Shareware platform game from 1996/97
jeremybennett / torcs : Mirror of The Open Racing Car Simulator (TORCS) CVS tree on sourceforge
https://github.com/Ell/umk3 : Source for Ultimate Mortal Kombat 3 (PSX)
kondrak / vkQuake2 : id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, MacOS, FreeBSD, Raspberry Pi 4)
TerryCavanagh / VVVVVV : The source code to VVVVVV! http://thelettervsixtim.es/

Game Mods

someonesomewheredev / boneworks-mp : Unofficial Boneworks Multiplayer Mod

Real-Time Engines

EQMG / Acid : A high speed C++17 Vulkan game engine
RandyGaul / AsciiEngine : Game engine written in C to create Ascii art games within the Windows console.
bevyengine / bevy : A refreshingly simple data-driven game engine built in Rust
unclearness / currender : Currender: A CPU renderer for computer vision
DiligentGraphics / DiligentEngine : A modern cross-platform low-level graphics library and rendering framework
google / filament : Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
RomkoSI / G3D : The G3D Innovation Engine by Morgan McGuire
godotengine / godot : Godot Engine – Multi-platform 2D and 3D game engine
Themaister / Granite : My personal Vulkan renderer
amzeratul / halley : A lightweight game engine written in modern C++
FrictionalGames / HPL1Engine : A real time 3D engine.
zaki / irrlicht : An automatically updated mirror of the Irrlicht SVN repository on sourceforge
jian-ru / laugh_engine : A Vulkan implementation of real-time PBR renderer
glouw / littlewolf : A tiny software graphics and game engine
Emill / n64-fast3d-engine : Fast3D renderer for Nintendo 64 games
mmp / pbrt-v4 : This is an early release of pbrt-v4, the rendering system that will be described in the (eventually) forthcoming fourth edition of Physically Based Rendering: From Theory to Implementation.
Zielon / PBRVulkan : Vulkan Real-time Path Tracer Engine
project-arcana / phantasm-renderer : Modern immediate-style high-productivity C++ renderer based on Vulkan/DX12
polymonster / pmtech : Lightweight, multi-platform, data-oriented game engine.
kitao / pyxel : A retro game engine for Python
EpicGames / UnrealEngine : Unreal Engine source code
vilbeyli / VQE : Multi-threaded DirectX12 renderer w/ HDR & Multi-monitor support
OpenXRay / xray-16 : Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World.

Go

Graphics / GPU

DragonJoker / Ashes : Drop-in replacement for Vulkan shared library, for older hardware compatibility
BinomialLLC / basis_universal : Basis Universal GPU Texture Codec
bkaradzic / bgfx : Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
GameFoundry / bsf : Modern C++14 library for the development of real-time graphical applications
alaingalvan / CrossShader : ⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
alaingalvan / CrossWindow-Graphics : A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.
microsoft / D3D11On12 : The Direct3D11-On-12 mapping layer
doitsujin / dxvk : Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
GPUOpen-Effects / FidelityFX : A set of AMD provided GPU effects with provided source and sample implementations
GPUOpen-Effects / FidelityFX-CACAO : Combined Adaptive Compute Ambient Occlusion (CACAO)
anrieff / fray : "The Fifth (Render) Element" (educational raytracer)
Dav1dde / glad : Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
nigels-com / glew : The OpenGL Extension Wrangler Library
rust-windowing / glutin : A low-level library for OpenGL context creation, written in pure Rust.
diharaw / Helios : Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.
azagaya / laigter : Laigter: automatic normal map generator for sprites!
mosra / magnum : Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
mosra / magnum-bootstrap : Bootstrap projects for Magnum C++11/C++14 graphics engine
mesa3d / mesa : Mesa 3D graphics library (read-only mirror)
mitsuba-renderer / mitsuba2 : Mitsuba 2: A Retargetable Forward and Inverse Renderer
[engilas / raytracing-opengl](engilas / raytracing-opengl) : realtime ray tracing
unclearness / nanopm : NanoPM, single header only PatchMatch
Overv / OOGL : Object-oriented C++ wrapper for OpenGL.
KhronosGroup / OpenGL-Registry : OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry
opentk / opentk : The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you e…
project-arcana / phantasm-hardware-interface : D3D12/Vulkan abstraction
dfranx / SHADERed : Lightweight, cross-platform & full-featured shader IDE
google / shaderc : A collection of tools, libraries, and tests for Vulkan shader compilation.
unclearness / ugu : UGU: Unclearness Geometry Utility
PixarAnimationStudios / USD : Universal Scene Description
unclearness / vacancy : Vacancy: A Voxel Carving implementation in C++
vallentin / vkel : Simple Dynamic Vulkan Extension Loader
zaps166 / vk-layer-flimes : Vulkan frame limiter
world8th / vkt : 🏹 Vulkan API Tools and Helpers for C++20
zeux / volk : Meta loader for Vulkan API
nyorain / vpp : Modern C++ vulkan utility library.
GameTechDev / VRS-DoF : Variable Rate Shading and Depth of Field
Kitware / VTK : Mirror of Visualization Toolkit repository
jgbit / vuda : VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.
Lichtso / VulkanFFT : Fast Fourier Transform using the Vulkan API
KhronosGroup / Vulkan-Headers : Vulkan Header files and API registry
KhronosGroup / Vulkan-Hpp : Open-Source Vulkan C++ API
KhronosGroup / Vulkan-Loader : Vulkan Loader
vulkano-rs / vulkano : Safe and rich Rust wrapper around the Vulkan API
GPUOpen-LibrariesAndSDKs / VulkanMemoryAllocator : Easy to integrate Vulkan memory allocation library
Erkaman / vulkan_minimal_compute : Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
alaingalvan / vulkan-seed : 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.
LunarG / VulkanTools : Tools to aid in Vulkan development including useful layers, trace and replay, and tests
KhronosGroup / Vulkan-ValidationLayers : Vulkan Validation Layers

Graphic Design

haideralipunjabi / DBSScouterFont : Scouter Language Font as seen in Dragon Ball Super: Broly
ArthurSonzogni / Diagon : Interactive ASCII art diagram generators. 🌟 arthursonzogni.com/diagon/
GitSquared / edex-ui : A cross-platform, customizable science fiction terminal emulator with advanced monitoring & touchscreen support.
excalidraw / excalidraw : Virtual whiteboard for sketching hand-drawn like diagrams
belluzj / fantasque-sans : A font family with a great monospaced variant for programmers.
tonsky / FiraCode : Free monospaced font with programming ligatures
OliBridgman / gravit : Gravit - The versatile Design Tool for Windows, Mac, Chrome OS and the Browser
inkscape / inkscape : Project Website: https://inkscape.org - Code Repository: https://gitlab.com/inkscape/inkscape - Draw freely. 🖌
unconed / mathbox : Presentation-quality WebGL math graphing
cpitclaudel / monospacifier : Convert variable-pitch fonts to monospace (useful for unicode and indentation-friendly programming)
penrose / penrose : Create beautiful diagrams just by typing mathematical notation in plain text.
steinbergmedia / smufl : Standard Music Font Layout

Hardware

ViGEm / AirBender : Windows Bluetooth Host Driver for Sony DualShock Controllers
llvm / circt : Circuit IR Compilers and Tools
Alia5 / GloSC : Tool for using the Steam-Controller as systemwide XInput controller alongside a global overlay
ViGEm / HidGuardian : Windows kernel-mode driver for controlling access to various input devices.
rusefi / rusefi : rusefi - GPL internal combustion engine control unit
ViGEm / Shibari : Gaming input peripherals test platform for Windows
schlae / snark-barker : A 100% compatible replica of the famed SB 1.0 sound card
kolrabi / steamcontroller : A library for accessing the Steam Controller without the Steam SDK or Steam.
ynsta / steamcontroller : Standalone Steam Controller Driver
joeycastillo / The-Open-Book : The Open Book aims to be a simple device that anyone with a soldering iron can build for themselves.
ViGEm / VDX : XInput/x360ce to ViGEm sample application
ViGEm / ViGEm.NET : .NET bindings for the ViGEmClient library.
ViGEm / ViGEmBus : Windows kernel-mode driver emulating well-known USB game controllers.
ViGEm / ViGEmClient : ViGEm Client SDK for feeder development.

Machine Learning

tensorflow / docs : TensorFlow documentation
tensorflow / datasets : TFDS is a collection of datasets ready to use with TensorFlow, Jax, ...
keras-team / keras-tuner : Hyperparameter tuning for humans
tensorflow / tensorflow : An Open Source Machine Learning Framework for Everyone
microsoft / tensorwatch : Debugging, monitoring and visualization for Python Machine Learning and Data Science

Melee

AltimorTASDK / altimorslab : Melee labbing mod
PsiLupan / FRAY : Recompilable version of Super Smash Bros. Melee 1.02 based on the LibOGC project.
schmooblidon / meleelight : Melee Light Platform Fighter
doldecomp / melee : A decompilation of Super Smash Bros Melee brought to you by a bunch of clever folks.
hosaka-corp / melee-re : Code and accrued notes for understanding Super Smash Bros. Melee internals
vladfi1 / phillip : The SSBM "Phillip" AI.
project-slippi / project-slippi : Project for building a replay/metadata infrastructure for Super Smash Bros Melee
project-slippi / slippi-ssbm-asm : Super Smash Bros Melee ASM code to provide Slippi support
altf4 / SmashBot : The AI that beats you at Melee

Microsoft:

microsoftgraph / microsoft-graph-explorer-v4 : React/Redux version of Graph Explorer used to learn the Microsoft Graph Api
dotnet / runtime : .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps. docs.microsoft.com/dotnet/core/
microsoft / TypeScript : TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

Mobile

rileytestut / AltStore : AltStore is an alternative app store for non-jailbroken iOS devices. altstore.io
maruos / maruos : Your phone is your PC.

Misc

asciidocfx / AsciidocFX : Asciidoc Editor and Toolchain written with JavaFX 14 (Build PDF, Epub, Mobi and HTML books, documents and slides)
baldengineer / bit-preserve : Project for capturing vintage, classic, aka old computer schematics in KiCad.
HackerPoet / Chaos-Equations : Simple mathematical art
bountysource / core : Bountysource is the funding platform for open-source software.
Chaosthebot / Chaos : A social coding experiment that updates its own code democratically.
GNOME / gimp : Reaz-only mirror of https://gitlab.gnome.org/GNOME/gimp
alexkim205 / G-Desktop-Suite : Google Suite as a desktop app. Made possible with Electron.
src-d / homebrew : Real homebrew!
alfg / opendrinks : 🍸 Open Source Drinks! Add your own recipe in a pull request!
Xeeynamo / OpenKh : Kingdom Hearts libraries, tools, game engine and documentation
mtkennerly / ludusavi : Backup tool for PC game saves
hendricius / pizza-dough : This recipe is dedicated to helping you make the best possible pizza dough for Neapolitan pizza.
thinks / platonic-solids : Models, code, and images of the platonic solids in 3D.
polynote / polynote : A better notebook for Scala (and more)
origamitower / purr : [wip] a programming environment for collaboration
niw / ramen : 🍜 A repository to organize self-made ramen recipes.
nwah / shavianize-extension : Chrome Extension to automatically transliterate into the Shavian (Shaw) alphabet
tsunamayo / Starship-EVO : Welcome to Starship EVO bug tracking repo !
hendricius / the-bread-code : Learn how to master the art of baking the programmer way.
TITAN2D / titan2d : The TITAN2D toolkit is used for modeling of geophysical mass flows over natural terrain (volcanic flows, avalanches, landslides, ...).
nwah / to-shavian : Transliterate English into the Shavian (Shaw) Alphabet

Operating Systems

ReturnInfinity / BareMetal-OS-legacy : BareMetal is a 64-bit OS for x86-64 based computers. The OS is written entirely in Assembly while applications can be written in Assembly, C/C++, and Rust.
nanochess / bootOS : bootOS is a monolithic operating system in 512 bytes of x86 machine code.
froggey / Mezzano : An operating system written in Common Lisp
jesus-ramos / not-a-good-os : just a toy operating system for fun
reactos / reactos : A free Windows-compatible Operating System
redox-os / redox : Redox is an operating system written in Rust, a language with focus on safety and high performance. Redox, following the microkernel design, aims to be secure, usable, and free. Redox is inspired by previous kernels and operating systems, such as SeL4, MINIX, Plan 9, and BSD.
SerenityOS / serenity : The Serenity Operating System 🐞
minexew / Shrine : A TempleOS distro for heretics
TomAwezome / ZenithOS : The Zenith Operating System is a modernized, professional fork of the 64-bit Temple Operating System.

The terrible OS

barufa / Nachos : Nachos (Not Another Completely Heuristic Operating System) is an educational operating system.

Photo/Vod

bloc97 / Anime4K : A High-Quality Real Time Upscaler for Anime Video
darktable-org / darktable : darktable is an open source photography workflow application and raw developer
YingqianWang / Flickr1024 : A Large-Scale Dataset for Stereo Image Super-Resolution, ICCVW 2019.
jellyfin / jellyfin : The Free Software Media System
clsid2 / mpc-hc : Media Player Classic
mpv-player / mpv : 🎥 Command line video player
OpenImageDenoise / oidn : Intel® Open Image Denoise library
olive-editor / olive : Free open-source non-linear video editor
Beep6581 / RawTherapee : A powerful cross-platform raw photo processing program
EvgenyKashin / stylegan2-distillation : TL;DR: Paired image-to-image translation, trained on synthetic data generated by StyleGAN2 outperforms existing approaches in image manipulation.

Productivity / Life Helper

ActivityWatch / activitywatch : The best free and open-source automated time tracker. Cross-platform, extensible, privacy-focused.
astralapp / astral : Organize Your GitHub Stars With Ease
athensresearch / athens : Open-Source Networked Thought. The Closed Beta is underway! Join the waitlist via https://forms.gle/9L1D1T7R3G7pvh1e7. Sponsor us to get the beta faster!
RestyaPlatform / board : Trello like kanban board. Based on Restya platform.
federico-terzi / espanso : Cross-platform Text Expander written in Rust
firefly-iii / firefly-iii : Firefly III: a personal finances manager
poteto / hiring-without-whiteboards : ⭐️ Companies that don't have a broken hiring process
xyfir / illuminsight : 💡👀 Read EPUB books with built-in insights from wikis, definitions, translations, and Google.
odoo / odoo : Odoo. Open Source Apps To Grow Your Business.
outline / outline : The fastest wiki and knowledge base for growing teams. Beautiful, feature rich, and markdown compatible.
InstantASP / Plato : Plato helps software teams connect & stay engaged with users to gather feedback, provide support & deliver better software.
rslay / Rezzy : Modern (unfinished) resume builder written in React
mholt / timeliner : All your digital life on a single timeline, stored locally
zadam / trilium : Build your personal knowledge base with Trilium Notes
zkSNACKs / WalletWasabi : Open-source, non-custodial, privacy focused Bitcoin wallet for Windows, Linux, and Mac. Built-in Tor, CoinJoin, and coin control features.

Program Langauge Stuff

westes / flex : The Fast Lexical Analyzer - scanner generator for lexing in C and C++
ispc / ispc : Intel SPMD Program Compiler
timtadh / lexmachine : Lex machinary for go.
llvm / llvm-project : The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
maciejhirsz / logos : Create ridiculously fast Lexers
xoreaxeaxeax / movfuscator : The single instruction C compiler
KhronosGroup / SPIRV-LLVM-Translator : A tool and a library for bi-directional translation between SPIR-V and LLVM IR
vlang / v : Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. https://vlang.io

Python

psf / black : The uncompromising Python code formatter
minimaxir / big-list-of-naughty-strings : The Big List of Naughty Strings is a list of strings which have a high probability of causing issues when used as user-input data.
hoffstadt / DearPyGui : Dear PyGui: A Bloat-free Graphical User Interface for Python with minimal dependencies
docopt / docopt : Pythonic command line arguments parser, that will make you smile
knipknap / Gelatin : Transform text files to XML, JSON, or YAML
gevent / gevent : Coroutine-based concurrency library for Python
spotify / luigi : Luigi is a Python module that helps you build complex pipelines of batch jobs. It handles dependency resolution, workflow management, visualization etc. It also comes with Hadoop support built in.
lihaoyi / macropy : Macros in Python: quasiquotes, case classes, LINQ and more!
arvidsson / make_header : Python script which creates a single header from multiple C/C++ files.
csingley / ofxtools : Python OFX Library
darx0r / Reef : IDAPython plugin for finding Xrefs from a function
TheAlgorithms / Python : All Algorithms implemented in Python
googleapis / python-pubsub : Python Client for Google Cloud Pub / Sub
Viatorus / quom : Quom generates a single file from your for C/C++ sources.
apache / tvm : Open deep learning compiler stack for cpu, gpu and specialized accelerators

Reverse Engineering

aquynh / capstone : Capstone disassembly/disassembler framework: Core (Arm, Arm64, BPF, EVM, M68K, M680X, MOS65xx, Mips, PPC, RISCV, Sparc, SystemZ, TMS320C64x, Web Assembly, X86, X86_64, XCore) + bindings.
zer0mem / cccapstone : c++ bindings for capstone disasembly framework (http://www.capstone-engine.org/ - https://github.com/aquynh/capstone)
Cuyler36 / CodeWarriorDemangler : CodeWarrior demangler
riidefi / compiler_postprocess : Patches supporting decompilation with the CodeWarrior compiler.
rizinorg / cutter : Free and Open Source Reverse Engineering Platform powered by rizin
gdabah / distorm : Powerful Disassembler Library For x86/AMD64
furrtek / DMG-CPU-Inside : Reverse-engineered schematics for DMG-CPU-B
retroplasma / earth-reverse-engineering : Reversing Google's 3D satellite mode
daenerys-sre / source : Daenerys: A framework for interoperability between IDA and Ghidra
bootleg / ret-sync : ret-sync is a set of plugins that helps to synchronize a debugging session (WinDbg/GDB/LLDB/OllyDbg2/x64dbg) with IDA/Ghidra disassemblers.
bsc-wdc / thread_affinity : A C++ wrapper to call Linux thread affinity properties from Python

Decompilations

pslehisl / bfbbdecomp : Decompilation project for SpongeBob SquarePants: Battle for Bikini Bottom
zeldaret / botw : Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
mercat0r / Eden : Project Eden (2001) decompilation project
FireEmblemUniverse / fireemblem8u : Decompilation/disassembly of Fire Emblem: The Sacred Stones
Rikux3 / KingdomHearts : Kingdom Hearts II reverse engineering
lensfun / lensfun : The Lensfun project Git repository
zeldaret / oot : Decompilation of The Legend of Zelda: Ocarina of Time
shibbo / Petari : Super Mario Galaxy 1 decompilation.
asiekierka / reconstruction-of-zzt : The Reconstruction of ZZT
n64decomp / sm64 : A Super Mario 64 decompilation, brought to you by a bunch of clever folks.

Ghidra

d3v1l401 / FindCrypt-Ghidra : IDA Pro's FindCrypt ported to Ghidra, with an updated and customizable signature database
NationalSecurityAgency / ghidra : Ghidra is a software reverse engineering (SRE) framework
astrelsky / Ghidra-Cpp-Class-Analyzer : Ghidra C++ Class and Run Time Type Information Analyzer
zackelia / ghidra-dark : Dark theme installer for Ghidra
sengi12 / ghidra-hexEditor : A Hex Editor implemented as a Ghidra Plugin
bigianb / ghidra-ps2ee : Emotion Engine support for ghidra
ghidraninja / ghidra_scripts : Scripts for the Ghidra software reverse engineering suite.
lab313ru / ghidra_sdc_ldr : Sega Dreamcast loader for GHIDRA
achan1989 / ghidra-snes-loader : Loader for SNES ROMs
zeroKilo / N64LoaderWV : Ghidra Loader Module for N64 ROMs
clienthax / Ps3GhidraScripts : Various scripts for ghidra for parsing ps3 binarys.
reb311ion / replica : Ghidra Analysis Enhancer 🐉
GibHaltmannKill / reversegibs : Code Warrior Demangler Extension for Ghidra
VGKintsugi / Ghidra-SegaSaturn-Processor : A Ghidra processor module for the Sega Saturn (SuperH SH-2)
astrelsky / vscode-ghidra-skeleton : VSCode Ghidra Plugin/Script Skeletons

IDA

heinermann / ida-wii-loaders : REL and DOL loaders for IDA Pro
hyperiris / gekkoPS : Nintendo GameCube Gekko CPU Extension plug-in for IDA Pro 5.2
yui-konnu / PPC-Altivec-IDA : PowerPC Altivec IDA 7 plugin with support for VMX128, Xbox360(Xenon), PS3(CellBE) and GC/WII(Gekko)
gibbed / ppc2c : PowerPC to C plugin for IDA
jogolden / Pseudocode-PowerPC : An IDA plugin to generate pseudo C/C++ code for the PowerPC processor architecture.

Rust

kvark / copyless : Avoid memcpy calls when working with standard containers
gfx-rs / gfx : A low-overhead Vulkan-like GPU API for Rust.
Traverse-Research / gpu-allocator : Memory allocator written in pure Rust for GPU memory in Vulkan and in the future DirectX 12
ruza-net / kry : An experimental typechecker with dependent types, homogeneous path types, and cubical composition
lalrpop / lalrpop : LR(1) parser generator for Rust
rust-lang-nursery / lazy-static.rs : A small macro for defining lazy evaluated static variables in Rust.
dimforge / nalgebra : Linear algebra library for Rust.
ivanceras / sauron-native : Truly cross platform, truly native. multiple backend GUI for rust
redox-os / ralloc : Mirror of https://gitlab.redox-os.org/redox-os/ralloc rust-lang / rust : Empowering everyone to build reliable and efficient software.
rust-analyzer / rust-analyzer : An experimental Rust compiler front-end for IDEs
Rust-SDL2 / rust-sdl2 : SDL2 bindings for Rust
rust-windowing / winit : Window handling library in pure Rust

Utility

singuerinc / artstagram : Unofficial/Unsolicited ArtStation client with an Instagram inspired feed
cy-Hsu / ArtstationCrawler : An Artstation crawler made specific for downloading images, now supporting:
findix / ArtStationDownloader : ArtStation Downloader is a lightweight tool to help you download images and videos from https://www.artstation.com/
RobotKernel / artstation-scrape-likes : python 3 script to download images from artstation
aristocratos / bpytop : Linux/OSX/FreeBSD resource monitor
Klocman / Bulk-Crap-Uninstaller : Remove large amounts of unwanted applications quickly.
zumoshi / BrowserSelect : Browser Select is a utility to dynamically select the browser you want instead of just having one default for all links.
TeamCodeStream / codestream : The Code Collaboration Tool Built for Remote Teams codestream.com
W4RH4WK / Debloat-Windows-10 : A Collection of Scripts Which Disable / Remove Windows 10 Features and Apps
Tyrrrz / DiscordChatExporter : Exports Discord chat logs to a file
lostindark / DriverStoreExplorer : Driver Store Explorer [RAPR]
DynamoRIO / drmemory : Memory Debugger for Windows, Linux, Mac, and Android
google / gapid : Graphics API Debugger
orf / gping : Ping, but with a graph
falahati / HeliosDisplayManagement : An open source display profile management program for Windows with support for NVIDIA Surround
aiekick / ImGuiFontStudio : Font Helper Gui Tool for programming
facebook / infer : A static analyzer for Java, C, C++, and Objective-C
variar / klogg : A fast, advanced log explorer based on glogg project
ScoopInstaller / Main : 📦 The next-generation default bucket for Scoop.
Y2Z / monolith : ⬛️ CLI tool for saving complete web pages as a single HTML file
milostosic / MTuner : MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 4 and 3, Android and other platforms
ninja-build / ninja : a small build system with a focus on speed
mtobeiyf / pile : ⚡ A simple & powerful app to organize your piled work at one place~
PowerShell / PowerShell : PowerShell for every system!
microsoft / PowerToys : Windows system utilities to maximize productivity
prettier / prettier : Prettier is an opinionated code formatter.
JordiRos / remoteimgui : Remote ImGui for https://github.com/ocornut/imgui
baldurk / renderdoc : RenderDoc is a stand-alone graphics debugging tool.
google / sanitizers : AddressSanitizer, ThreadSanitizer, MemorySanitizer
prezesp / scoop-viewer : A gui client for scoop.
ShareX / ShareX : Bow down to your end all be all capture tool -Ed. ShareX is a free and open source program that lets you capture or record any area of your screen and share it with a single press of a key. It also allows uploading images, text or other types of f…
Francesco149 / sharenix : A ShareX clone for Linux and FreeBSD.
sergeykhbr / social_bot : Simple C++ program to translate github commits into social networks: twitter, telegram ...
CoatiSoftware / Sourcetrail : Sourcetrail - free and open-source interactive source explorer
nvbn / thefuck : Magnificent app which corrects your previous console command.
akalenuk / 16counters : GUI for those who don't do GUI
ThomasJaeger / VisualMASM : Visual MASM - Assembly IDE for Microsoft MASM
microsoft / vcpkg : C++ Library Manager for Windows, Linux, and MacOS
KhronosGroup / Vulkan-Tools : Vulkan Utilities and Tools
nagadomi / waifu2x : Image Super-Resolution for Anime-Style Art
AaronFeng753 / Waifu2x-Extension-GUI : Image, GIF and Video enlarger/upscaler(super-resolution) achieved with Waifu2x, SRMD, RealSR, Anime4K and ACNet.

Version Control

Github Desktop : Simple collaboration from your desktop desktop.github.com
extrawurst / gitui : Blazing 💥 fast terminal-ui for git written in rust 🦀
SRombauts / UE4GitPlugin : Unreal Engine 4 Git LFS 2 Source Control Plugin (beta)

Visual Studio

HJLebbink / asm-dude : Visual Studio extension for assembly syntax highlighting and code completion in assembly files and the disassembly window
Viladoman / CompileScore : Visual Studio extension for build times and compilation data visualization.
arunsivaramanneo / GPU-Viewer : A front-end to glxinfo, vulkaninfo, clinfo and es2_info - Linux
Viladoman / StructLayout : Visual Studio Extension for C++ struct memory layout visualization

Virtual Machine

foxlet / macOS-Simple-KVM : Tools to set up a quick macOS VM in QEMU, accelerated by KVM.
HaxeFoundation / neko : The Neko Virtual Machine

Virtual Reality

dyanikoglu / ALSV4_CPP : Performance optimized & replicated C++ port of Advanced Locomotion System V4 for Unreal Engine 4.26 with additional bug fixes
razor950 / ALSV4_CPP : C++ Port of Advanced Locomotion System V4 for Unreal Engine 4.25
HiveTracker / HiveTracker.github.io : Tiny & affordable system for scalable & accurate 3D positioning
ProteusVRpublic / ProteusTemplate : Single/Multiplayer VR Template for Touch/Vive Controllers and Avatars
ValveSoftware / openvr : OpenVR SDK
ValveSoftware / steamos-compositor : SteamOS session compositing window manager
PoIgor / Tools : Tools for vrCluster plugin
Jiankors / vrCluster : UE4 plugin source code and sample project
mordentral / VRExpPluginExample : VRE Example Template
mordentral / VRExpansionPlugin : A UE4 VR framework
vrpn / vrpn : Virtual Reality Peripheral Network - Official GitHub Repository
PjotrSvetachov / VRPNInput : A Unreal Engine 4 plugin to add VRPN input to blueprints.

Web

tokenmill / accelerated-text : Accelerated Text helps you to automatically generate natural language descriptions of your data, varying in wording and structure.
hapijs / catbox : Multi-strategy object caching service
rslay / c_in_browser : Run C code in a Linux VM, all in your browser!
danielbayerlein / dashboard : 📺 Create your own team dashboard with custom widgets. Built with Next.js, React, styled-components and polished.
encode / django-rest-framework : Web APIs for Django. 🎸
MasterKale / dts-webpack : Django, TypeScript, SCSS, and Webpack, living together in harmony
jlongster / electron-with-server-example : An example Electron app with a backend server all wired up via IPC
microsoft / fast : The adaptive interface system for modern web experiences.
alaingalvan / foilfolio : ✨ Build powerful and flexible, heterogeneous portfolios and blogs for polyglot engineers, artists, that like to specialize in a variety of things.
StylishThemes / GitHub-Dark : :octocat: Dark GitHub style
Shpota / goxygen : Generate a modern Web project with Go and Angular, React or Vue in seconds 🚀 ottobonn / hexo-image-sizes : Generate multiple images sizes (thumbnail, body, etc.) for each source image in Hexo
quocvu / hexo-tag-youtube-responsive : Hexo tag plugin to embed a Youtube video that auto resizes with your responsive layout
immerjs / immer : Create the next immutable state by mutating the current one
heroiclabs / nakama : Distributed server for social and realtime games and apps.
jiahaog / nativefier : Make any web page a desktop application
nostalgic-css / NES.css : NES-style CSS Framework | ファミコン風CSSフレームワーク
bytecodealliance / wasm-micro-runtime : WebAssembly Micro Runtime (WAMR)
WebAssembly / WASI : WebAssembly System Interface
KhronosGroup / WebGL : The Official Khronos WebGL Repository
frenchtoast747 / webgl-obj-loader : A simple OBJ model loader to help facilitate the learning of WebGL.
WebAssembly / wabt : The WebAssembly Binary Toolkit
MrS0m30n3 / youtube-dl-gui : A cross platform front-end GUI of the popular youtube-dl written in wxPython.

Whitepapers

inputsh / alan-turing : The collection of links and papers where you can learn more about Alan Turing.
michaelt / martin-lof : papers of Per Martin Löf
papers-we-love / papers-we-love : Papers from the computer science community to read and discuss

Abandoned

nicklaw5 / stryve : A self-hosted, cross-desktop and web messaging application, heavily inspired by Discord and Slack.

About

Because Github's "Your Stars" is a pain to sift through