ㅇㅂㅎ (EGGnmad)

EGGnmad

Geek Repo

Location:Republic Of Korea

Home Page:https://eggnmad.com/info/

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ㅇㅂㅎ's starred repositories

the-algorithm

Source code for Twitter's Recommendation Algorithm

Language:ScalaLicense:AGPL-3.0Stargazers:62268Issues:339Issues:950

openai-cookbook

Examples and guides for using the OpenAI API

bevy

A refreshingly simple data-driven game engine built in Rust

Language:RustLicense:Apache-2.0Stargazers:36021Issues:296Issues:5713

aseprite

Animated sprite editor & pixel art tool (Windows, macOS, Linux)

DOOM

DOOM Open Source Release

Language:C++License:GPL-2.0Stargazers:14212Issues:413Issues:0

UniTask

Provides an efficient allocation free async/await integration for Unity.

DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

MessagePack-CSharp

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

Language:C#License:NOASSERTIONStargazers:5717Issues:147Issues:1223

R3

The new future of dotnet/reactive and UniRx.

SanAndreasUnity

Open source reimplementation of GTA San Andreas game engine in Unity

mozc-devices

Circuit diagrams and firmware source code for Gboard DIY keyboards

Language:PythonLicense:Apache-2.0Stargazers:2184Issues:64Issues:15

ZString

Zero Allocation StringBuilder for .NET and Unity.

Language:C#License:MITStargazers:2067Issues:39Issues:51

VContainer

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

AutoLOD

Automatic LOD generation + scene optimization

Language:C#License:NOASSERTIONStargazers:1835Issues:86Issues:84

DirectXMath

DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

Language:C++License:MITStargazers:1550Issues:95Issues:129

d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

ZLogger

Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.

Language:C#License:MITStargazers:1267Issues:22Issues:70

unity-delaunay

A Delaunay/Voronoi library for Unity, and a simple destruction effect

Language:C#License:MITStargazers:801Issues:31Issues:8

archimedes

C++20 reflection via code generation

Language:C++License:MITStargazers:597Issues:12Issues:2

Compute-Shaders-Fluid-Dynamic-

Fluid Simulation Implementation in Compute Shaders using Unity3D

Language:C#License:MITStargazers:550Issues:19Issues:1

YetAnotherHttpHandler

YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.

Language:C#License:MITStargazers:362Issues:11Issues:47

lazy-lsp.nvim

Neovim plugin to auto install LSP servers

Language:LuaLicense:MITStargazers:200Issues:2Issues:32

UnityLightsaber

A lighsaber modelled in blender and brough to life in unity

Language:C#License:MITStargazers:184Issues:5Issues:7

Chimera

2D Fluid Simulation in Unity

Language:C#License:MITStargazers:116Issues:3Issues:0

Fast.Reflection

Extension methods library emitting IL to generate delegates for fast reflection

Language:C#License:MITStargazers:96Issues:12Issues:1

Unity-2D-Context-steering-AI

How to implement context steering behaviours for a 2D top down Unity game

Language:C#License:MITStargazers:84Issues:2Issues:0

Mesh-Cutting

Using Unity & C# to programatically slice a mesh apart

Language:C#License:MITStargazers:50Issues:2Issues:0

cloth-simulation-2d

2D cloth simulation written in C++ with SDL.

Language:CStargazers:35Issues:3Issues:0

roguelike

2d pixel roguelike game

Language:C#Stargazers:1Issues:0Issues:0