ECE-Engineer / NEAT-Implementation-for-Asteroids-Game

I designed a ship to play the game asteroids to compete in a class competition. The ship was used by the asteroids game framework built by my professor, (from which I will not be including, for it is a reused bi-annual assignment). I will provide my implementation for the ship I designed using Neuro Evolution for Augmenting Topologies (NEAT) and a genetic algorithm that I used to find an optimal ship to use in the competition.

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NEAT-Implementation-for-Asteroids-Game

I designed a ship to play the game asteroids to compete in a class competition. The ship was used by the asteroids game framework built by my professor, (from which I will not be including, for it is a reused bi-annual assignment). I will provide my implementation for the ship I designed using Neuro Evolution for Augmenting Topologies (NEAT) and a genetic algorithm that I used to find an optimal ship to use in the competition.

UPDATES COMMING SOON!

  • code is on my computer that got sent in for hard drive failure and is currently being extracted!

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I designed a ship to play the game asteroids to compete in a class competition. The ship was used by the asteroids game framework built by my professor, (from which I will not be including, for it is a reused bi-annual assignment). I will provide my implementation for the ship I designed using Neuro Evolution for Augmenting Topologies (NEAT) and a genetic algorithm that I used to find an optimal ship to use in the competition.

License:MIT License