Dillon (DillonHemphill)

DillonHemphill

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Dillon's starred repositories

NetworkAudioSync

Keep your audio in sync across clients in your multiplayer Unity game!

Language:C#License:MITStargazers:55Issues:0Issues:0

QuickDither

Dithering texture generation and post processing for Unity

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LipSync-Pro

Official repo for Rogo Digital's LipSync Pro for Unity - formerly available on the Asset Store

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StarfieldDigipickSim

A recreation of Starfield's Digipick/Lockpicking Minigame in Unity/C#

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Unity-async-await-tcp

This is an async/await tcp communication (client and server inside) in unity.simple yet powerful!

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LazyFetcher

Tool & Library designed to simplify the construction of 3D environments.

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GT-ToneMapping

Unity shader implementation of Gran Turismo Tonemapping.

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BMeshUnreal

Based on BMesh for Unity (https://github.com/eliemichel/BMeshUnity). It provides a half-edge data structure inspired by Blender's BMesh, which makes many mesh manipulation operations simpler. Especially useful when using mesh data for logical instead of visual purposes (e.g. irregular grids)

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cel-shading-urp

A cel-shading Shader Graph for Universal Render Pipeline.

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DynamicLighting

Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.

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unity-project-pin-board

[Unity Editor Tool] Allows you to pin commonly used assets on the window, so you can find them quickly.

Language:C#License:MITStargazers:58Issues:0Issues:0

WaterSurfaceTest

Test project for the water surface feature (Unity 2022.2)

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GrandGeoGrass-Public

Geometry grass shader for unity.

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com.unity.performance-tracking

A set of tools and utilities to help track Unity Editor performance

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VertexColorBaker

A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor

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TextureMerge

pack/merge textures into image channels.

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Unity-Capsule-Shadows

A work in progress solution for capsule shadows in Unity.

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TMP3D

A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment

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My-Hierarchy

Upgraded Hierarchy Window

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SimpleEditorLogParser

These sample Scripts can be used to Parse an Editor.Log file and output a CSV to analyze import times for the Unity Editor

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unity-hierarchy-header

Text-based simple hierarchy header, no fancy magic, just works

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URP-Anime-Crystal-Shader

💎 An anime-style crystal shader with Delaunay Triangle in URP.

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VloxyEngine

Performance oriented voxel engine for unity.

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OscJackVS

OSC plugin for Unity Visual Scripting

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FFTConvolutionBloom

Bloom using FFT to accelerate convolution, with Unity URP

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lineburst

Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view

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SaintsField

A Unity Inspector extension tool focusing on script fields inspector enhancement

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Unity-SandBallsMechanic-MeshDeformationPerformanceTest

The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their performance

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TagLayerTypeGenerator

Generates statically typed classes for the Tags and Layers in your Unity projects automatically, with no manual button pushes required. Simply set and forget!

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