Dillon's starred repositories
NetworkAudioSync
Keep your audio in sync across clients in your multiplayer Unity game!
QuickDither
Dithering texture generation and post processing for Unity
LipSync-Pro
Official repo for Rogo Digital's LipSync Pro for Unity - formerly available on the Asset Store
StarfieldDigipickSim
A recreation of Starfield's Digipick/Lockpicking Minigame in Unity/C#
Unity-async-await-tcp
This is an async/await tcp communication (client and server inside) in unity.simple yet powerful!
LazyFetcher
Tool & Library designed to simplify the construction of 3D environments.
GT-ToneMapping
Unity shader implementation of Gran Turismo Tonemapping.
BMeshUnreal
Based on BMesh for Unity (https://github.com/eliemichel/BMeshUnity). It provides a half-edge data structure inspired by Blender's BMesh, which makes many mesh manipulation operations simpler. Especially useful when using mesh data for logical instead of visual purposes (e.g. irregular grids)
cel-shading-urp
A cel-shading Shader Graph for Universal Render Pipeline.
DynamicLighting
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
unity-project-pin-board
[Unity Editor Tool] Allows you to pin commonly used assets on the window, so you can find them quickly.
WaterSurfaceTest
Test project for the water surface feature (Unity 2022.2)
GrandGeoGrass-Public
Geometry grass shader for unity.
com.unity.performance-tracking
A set of tools and utilities to help track Unity Editor performance
VertexColorBaker
A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor
TextureMerge
pack/merge textures into image channels.
Unity-Capsule-Shadows
A work in progress solution for capsule shadows in Unity.
My-Hierarchy
Upgraded Hierarchy Window
SimpleEditorLogParser
These sample Scripts can be used to Parse an Editor.Log file and output a CSV to analyze import times for the Unity Editor
unity-hierarchy-header
Text-based simple hierarchy header, no fancy magic, just works
URP-Anime-Crystal-Shader
💎 An anime-style crystal shader with Delaunay Triangle in URP.
VloxyEngine
Performance oriented voxel engine for unity.
FFTConvolutionBloom
Bloom using FFT to accelerate convolution, with Unity URP
SaintsField
A Unity Inspector extension tool focusing on script fields inspector enhancement
Unity-SandBallsMechanic-MeshDeformationPerformanceTest
The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their performance
TagLayerTypeGenerator
Generates statically typed classes for the Tags and Layers in your Unity projects automatically, with no manual button pushes required. Simply set and forget!