Deniz Cetinalp's starred repositories
HDRP-UI-Camera-Stacking
Optimized implementation of camera stacking for UI only in HDRP.
SdfVfxSamples
Unity VFX Graph samples with SDF (signed distance field)
ProcCharVfx
Procedural character generation with Unity Shader Graph and VFX Graph
CosineGradient
Cosine gradient generator for Unity
NoiseShader
Noise shader library for Unity
ComputeMarchingCubes
[Unity] GPU-optimized marching cubes isosurface reconstruction
Marching-Cubes
Marching cubes in Unity
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
fluid-behavior-tree
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
unity-navgen
Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc
CloudNoiseGen
A static utility class for Unity which handles generating and loading periodic, cloud-like (perlin-worley) 3D noise textures on the GPU.
Unity-MeshSaver
A C# Editor Script that allows you to save a usable Mesh .asset file into your project.
sg-node-library
Node library for ShaderGraph
GPU-FlowField
3D Compute shader-based particle flowfield
Noisy-Nodes
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
unity-dithered-transparency-shader
Unity material and shader for applying clipped, dithered transparency
water-demo
A port of Evan Wallace's "Water Demo" for WebGL to Unity.
Node_Editor_Framework
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
Unity-Artificial-Intelligence-Programming-Fourth-Edition
Unity Artificial Intelligence Programming, Fourth Edition, Published by Packt.
KinoContour
Contour line filter for Unity
TestbedHDRP
Testbed project for Unity HDRP (High Definition Render Pipeline)