Dean (DeanBilotti)

DeanBilotti

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Dean's starred repositories

simdjson

Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks

Language:C++License:Apache-2.0Stargazers:19035Issues:240Issues:823

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Language:C++License:Apache-2.0Stargazers:17548Issues:381Issues:2243

assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

Language:C++License:NOASSERTIONStargazers:10683Issues:309Issues:2872

sequelpro

MySQL/MariaDB database management for macOS

Language:Objective-CLicense:NOASSERTIONStargazers:9054Issues:186Issues:3753

Sparkle

A software update framework for macOS

Language:Objective-CLicense:NOASSERTIONStargazers:7343Issues:157Issues:1358

libjpeg-turbo

Main libjpeg-turbo repository

Language:CLicense:NOASSERTIONStargazers:3702Issues:134Issues:533

PhysX

NVIDIA PhysX SDK

Language:C++License:NOASSERTIONStargazers:3141Issues:145Issues:604

webgpu-samples

WebGPU Samples

Language:TypeScriptLicense:BSD-3-ClauseStargazers:1729Issues:49Issues:147

bsnes

bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.

Language:C++License:NOASSERTIONStargazers:1657Issues:49Issues:210

DirectXMath

DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

Language:C++License:MITStargazers:1526Issues:96Issues:127

olcNES

NES Emulator, and Tutorial Video Code

higan

higan is a multi-system emulator focused on accuracy, preservation, and configurability.

Language:GLSLLicense:NOASSERTIONStargazers:1153Issues:47Issues:111

ToyPathTracer

Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)

Language:C++License:UnlicenseStargazers:1060Issues:47Issues:6

vkQuake2

id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)

Language:CLicense:GPL-2.0Stargazers:896Issues:26Issues:131

libsurvive

Open Source Lighthouse Tracking System

GettingStartedWithRTXRayTracing

Getting Started with RTX Ray Tracing

Language:C++License:BSD-3-ClauseStargazers:646Issues:55Issues:13

holokit-1-sdk

HoloKit Unity SDK for HoloKit 1 (Cardboard version). This repo is deprecated. Please refer to https://github.com/holokit/holokit-unity-sdk for latest SDK for HoloKit X.

Language:C#License:Apache-2.0Stargazers:154Issues:19Issues:14

DiscordSwfitUI

A mockup of what would be a native Discord app for macOS, using SwiftUI. This is the code base. Hope you like it! Be sure to star and share.

Quake3-iOS

Quake III: Arena for iOS and tvOS for Apple TV

Quake2-iOS

Quake II for iOS and tvOS for Apple TV

Swift-Kuery-PostgreSQL

PostgreSQL plugin for Swift-Kuery framework

Language:SwiftLicense:Apache-2.0Stargazers:61Issues:28Issues:32

missing-sse-intrinsics

Polyfill some holes in the SSE intrinsics set

Language:CLicense:UnlicenseStargazers:48Issues:6Issues:4

quake_bsp_viewer_vr

OpenGL Quake BSP viewer with Oculus Rift support

Language:C++License:MITStargazers:36Issues:6Issues:1

bsp-renderer

Quake III map and model renderer

libpq.framework

An XCode project to compile your own libpq.framework for iOS 11.x

Language:CLicense:MITStargazers:29Issues:8Issues:7

gml-q3-bsp-loader

Example of basic quake 3 bsp loading and rendering for Gamemaker Studio 1.

Language:Game Maker LanguageStargazers:16Issues:5Issues:0

DecodeTest

a mac VideoToolbox decoder sample using IOSurface and OpenGL.

Language:Objective-C++Stargazers:12Issues:2Issues:0

StopTouchingYourFace

🚨🤦🏻‍♂️🦠– macOS app to help you stop touching your face when remote working or watching Netflix!

Language:SwiftLicense:MITStargazers:10Issues:5Issues:6

gp3d-water

Source to accompany article on creating water in OpenGL

Language:C++Stargazers:8Issues:4Issues:0
Language:CLicense:MITStargazers:5Issues:2Issues:0