D0miH / BlockyWorld

A simple Minecraft clone made with Unity

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BlockyWorld

A simple Minecraft clone made with Unity to experiment with infinite procedural terrain generation.

Features

  • Multiple layers of different terrain (grass, stone and dirt)
  • Performance optimization: Only the outer (visible) faces of each chunk are rendered
  • Blocks can be removed by clicking on them (edited chunks are updated to re-render the visible faces)

Credits

About

A simple Minecraft clone made with Unity

License:MIT License


Languages

Language:C# 100.0%