Cxihu田树东's starred repositories
shadowsocks-windows
A C# port of shadowsocks
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
fun-with-computer-graphics
This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepages, video channels, open source projects, websites, etc.
ShaderGraph
Unity ShaderGraph project
UGCFramework
unity客户端框架(UGUI+C#+protocol+xlua/ILRuntime)
protobuf3-for-unity
Google Protocol Buffers runtime library version 3 for Unity (targeting .NET 3.5)
protobuf-net
Protocol Buffers library for idiomatic .NET
UnityCsReference
Unity C# reference source code.
AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
Learning-SICP
MIT视频公开课《计算机程序的构造和解释》中文化项目及课程学习资料搜集。
Awesome-Unity-Shader
分享与收集炫酷的Unity3D Shader|| About Cool Unity3D Shaders
bridge.lua
Bridge.lua is a C#-to-Lua Compiler,which generates equivalent and consistent lua code
LuaFramework_UGUI
请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64【已停止更新】
tolua_runtime
tolua runtime library