Codinablack's repositories

01

The open-source language model computer

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BKM

This project is inteded for my learning process. This is the framework/working of a game engine, the purpose is to emulate OTservers style for scripting and handling of events/triggers.

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DirectStorage

DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.

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effil

Multithreading support for Lua

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forgottenserver

A free and open-source MMORPG server emulator written in C++

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chaiNNer

A node-based image processing GUI aimed at making chaining image processing tasks easy and customizable. Born as an AI upscaling application, chaiNNer has grown into an extremely flexible and powerful programmatic image processing application.

License:GPL-3.0Stargazers:0Issues:0Issues:0

devika

Devika is an Agentic AI Software Engineer that can understand high-level human instructions, break them down into steps, research relevant information, and write code to achieve the given objective. Devika aims to be a competitive open-source alternative to Devin by Cognition AI.

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FFNx

Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )

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ghidra

Ghidra is a software reverse engineering (SRE) framework

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human

Human: AI-powered 3D Face Detection & Rotation Tracking, Face Description & Recognition, Body Pose Tracking, 3D Hand & Finger Tracking, Iris Analysis, Age & Gender & Emotion Prediction, Gaze Tracking, Gesture Recognition

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imgui-editor

No-code UI creating software for ImGui. Create an interface for your application with the convenience of Figma and the functionality of Photoshop.

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LapisItemEditor

An item editor for the OTB format

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LuaNodeEditor

A powerful and simple Lua Visual Node IDE Tool for game engines, mods and software.

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LuaOTB

This is a small items.otb program for read/write and is compatible with TFS master written in phyton and packaged with pyinstaller to make it portable.

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Lumos

Cross-Platform C++ 2D/3D game engine

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N64Recomp

Tool to statically recompile N64 games into native executables

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otclient

An alternative tibia client for otserv written in C++20 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize

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otclient-font-create-tool

Application for creating fonts for OTClient

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otmonstermaker

Open source monster maker prepared for TFS

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premake-codeblocks

Premake5 module to generate Code::Blocks projects.

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premake-qmake

qmake extension for premake

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premake-sample-projects

Premake sample projects to easily test generators

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premake-vscode

Visual Studio Code generator for Premake

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setup-premake

GitHub action to setup premake5

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sol2

Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

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swig

SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.

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toml11

TOML for Modern C++

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TrinityCore

TrinityCore Open Source MMO Framework (master = 10.2.5.53441, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.52237)

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