CodeWallace / UnitySyncReadStreamingAssets

StreamingAssets Path Reader For Unity With Sync Method

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UnitySyncReadStreamingAssets

StreamingAssets Path Reader For Unity With Sync Method

Assets:Unity Project Folder

PathLib:Android Studio Project Folder

public SyncPathSystem syncPath;

private void TestSyncReader(){
    string filePath = Path.Combine(Application.streamingAssetsPath, "config.json");
    syncPath.ReadBytesFromStreamingAssets(filePath);
}

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StreamingAssets Path Reader For Unity With Sync Method


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