Heydon's repositories
LogicPhysics
LogicPhysics FixedPoint Math
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
BackgroundDownload
Plugins for mobile platforms to enable file downloads in background
GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
High-Speed-Priority-Queue-for-C-Sharp
A C# priority queue optimized for pathfinding applications
INServer
Golang Distributed MMO Game Server
KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
libpku
北京大学课程资料整理
LuaFramework_UGUI
基于uGUI+tolua的简单游戏框架 http://ulua.org/
luatrace
A tool for tracing Lua script execution and analysing time profiles and coverage
MeshAnimation
网格顶点动画(Unity Versions5.3.5)
mono
Mono open source ECMA CLI, C# and .NET implementation.
ShaderGraph_ExampleLibrary
A library of Shaders created using Unity 2018.1's Shader Graph.
unity-cache-server
Unity CacheServer optimized for multi-client local networks
Unity3DTraining
Unity的练习项目
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
UnityCsReference
Unity C# reference source code
UnitySyncReadStreamingAssets
StreamingAssets Path Reader For Unity With Sync Method