Heydon's repositories

LogicPhysics

LogicPhysics FixedPoint Math

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AssetStudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

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BackgroundDownload

Plugins for mobile platforms to enable file downloads in background

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GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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High-Speed-Priority-Queue-for-C-Sharp

A C# priority queue optimized for pathfinding applications

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INServer

Golang Distributed MMO Game Server

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KSFramework

QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload

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libpku

北京大学课程资料整理

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LuaFramework_UGUI

基于uGUI+tolua的简单游戏框架 http://ulua.org/

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luatrace

A tool for tracing Lua script execution and analysing time profiles and coverage

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MeshAnimation

网格顶点动画(Unity Versions5.3.5)

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mono

Mono open source ECMA CLI, C# and .NET implementation.

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ShaderGraph_ExampleLibrary

A library of Shaders created using Unity 2018.1's Shader Graph.

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unity-cache-server

Unity CacheServer optimized for multi-client local networks

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Unity3DTraining

Unity的练习项目

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Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

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UnityCsReference

Unity C# reference source code

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UnitySyncReadStreamingAssets

StreamingAssets Path Reader For Unity With Sync Method

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