Four link robotic manipulator that runs on a custom 16 bit architecture (CR-16 influenced). Robot end effector is transformed via inverse kinematics with an NES controller.
Four link robotic manipulator that runs on a custom 16 bit architecture (CR-16 influenced). Robot end effector is transformed via inverse kinematics with an NES controller.
Four link robotic manipulator that runs on a custom 16 bit architecture (CR-16 influenced). Robot end effector is transformed via inverse kinematics with an NES controller.
Four link robotic manipulator that runs on a custom 16 bit architecture (CR-16 influenced). Robot end effector is transformed via inverse kinematics with an NES controller.