CarterGames / MultiScene

A multi-scene workflow/tool for using multiple scenes in one go in Unity.

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Banner Full 1200-630x

A library to help developers create Unity games that split elements of the game into multiple scenes.

Badges

CodeFactor GitHub all releases GitHub release (latest by date) GitHub repo size Unity

Note

This package is considered experimental, updates will be fairly infrequent if at all.

Key Features

✔️ Cross scene referencing
✔️ Multi scene management
✔️ Extensions with extra functionality such as URP camera stacking.

To-Do

  • Further editor tools
  • Optimisation extension for better scene loading
  • More scene loading options
  • Additional attributes for more flexibility

How To Install

Download the latest version of the project via the packages section of this repo & un-zip the downloaded files. Then either:

  1. Run the .unitypackage and proceed to follow the steps in import window in Unity
  2. Open your Unity project, right-click in the project window and select the "Import Custom Package" option. Select the package and follow the steps in import window

Getting Started

  • See docs for usage.

Documentation

You can access a online of the documentation here: Online Documentation. An offline copy if provided with the package and asset if needed.

Unity Supported Versions

The asset is developed and maintained in 2020.3.x and make use for available .Net updates in the version. Older versions of Unity are not supported for this asset.

Authors

Licence

MIT Licence

About

A multi-scene workflow/tool for using multiple scenes in one go in Unity.

License:MIT License


Languages

Language:C# 100.0%