Larissa's starred repositories
glTF-Tutorials
glTF Tutorials
Unreal-Lyra-Concepts
Concepts on my journey to use Lyra as a basis for games
UE4Plugin_WebApi
Web API plugin for UE4.
UE-VRHands-Template
This is an Unreal Engine 5 template for VR Headsets with motion controllers. It features dynamic hands, touch screens, grabbable objects, and locomotion.
RuntimeFilesDownloader
Runtime Files Downloader plugin for Unreal Engine. Downloading files over HTTP / HTTPS at runtime.
SmearFrame
Unreal Engine 4 smear frame material effect
UE5RuntimeToolsFrameworkDemo
Sample project/code that uses the UE5 InteractiveToolsFramework to provide a small modeling app at Runtime
RuntimeSkeletalMeshGenerator
Helper to create a SkeletalMeshComponent in UE5.1(max) at runtime.
KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5
UE5-StylizedPostProcess
Stylized Post Process for Unreal Engine 5
my-unreal-crasher
⚙️👾🤯 Sample Unreal Engine 5 project integrated with BugSplat.
RuntimeArchiver
Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats.
Unreal-HandsTrainSample
This Unreal sample demonstrates how to implement hand tracking to enable users to interact with objects in the physics system. In this sample, users can use their hands to interact with near or distant objects and perform actions that affect the scene. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
Unreal-GraphicsShowcase
Oculus showcase demonstrating how to use Vulkan subpasses to implement performant tonemapping for color grading LUTs, day-night cycle, fade in / fade out, and vignette effects.
VRExpansionPlugin
A UE4-5 VR framework
VRExpPluginExample
VRE Example Template
OpenAPI-Specification
The OpenAPI Specification Repository
Unreal-Locomotion
This sample demonstrates a range of different locomotion and interaction types for VR. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
autoRigger
Procedural rigging tool for Maya
Unreal-HandPoseShowcase
This Unreal sample demonstrates how to implement hand gesture recognition. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
CTranslate2
Fast inference engine for Transformer models
argos-translate
Open-source offline translation library written in Python
LibreTranslate
Free and Open Source Machine Translation API. Self-hosted, offline capable and easy to setup.