A. Burak Erbora's starred repositories

Post-Processing-Wireframe-Outlines

A simple post-processing outline effect that uses depth-based edge detection.

Language:ShaderLabLicense:MITStargazers:227Issues:0Issues:0

com.doji.midas

Monocular Depth Estimation with Unity Sentis

Language:C#License:MITStargazers:43Issues:0Issues:0

Reflex

Minimal dependency injection framework for Unity

Language:C#License:MITStargazers:666Issues:0Issues:0

UniRx

Reactive Extensions for Unity

Language:C#License:MITStargazers:7029Issues:0Issues:0

Noisy-Nodes

Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

Language:HLSLLicense:WTFPLStargazers:432Issues:0Issues:0

JimmysUnityUtilities

A bunch of code I like to have on hand while working in Unity

Language:C#License:WTFPLStargazers:132Issues:0Issues:0

QuadSphere

Unity QuadSphere with Level of Detail subdivision

Language:C#Stargazers:98Issues:0Issues:0

MeInGame

MeInGame: Create a Game Character Face from a Single Portrait, AAAI 2021

Language:PythonLicense:MITStargazers:653Issues:0Issues:0

WaveFunctionCollapse

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

Language:C#License:NOASSERTIONStargazers:23076Issues:0Issues:0
Language:ShaderLabLicense:MITStargazers:458Issues:0Issues:0
Language:C++Stargazers:297Issues:0Issues:0

3D-Dogfight-Jet-Game

This is the project that coincides with a Youtube Video Tutorial Series of the same name. It was built to teach people new to Unity how to build a flight game.

Language:C#Stargazers:4Issues:0Issues:0

Camera-Shake

Camera shake for Unity

Language:C#License:MITStargazers:196Issues:0Issues:0

VolumetricLights

Volumetric Lights for Unity

Language:C#License:BSD-3-ClauseStargazers:2031Issues:0Issues:0

Aircraft-Physics

Fixed wing aircraft physics for Unity

Language:C#License:MITStargazers:539Issues:0Issues:0

VolumetricLighting

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

Language:C#License:MITStargazers:1698Issues:0Issues:0
Language:C#License:MITStargazers:839Issues:0Issues:0
Language:C#License:NOASSERTIONStargazers:7009Issues:0Issues:0
Language:GLSLLicense:NOASSERTIONStargazers:23Issues:0Issues:0

FastGizmosUnity

Set of gizmos utilities for Unity

Language:C#License:MITStargazers:42Issues:0Issues:0

MeshSync

A package for synchronizing meshes/models editing in DCC tools into Unity in real time.

Language:C#License:NOASSERTIONStargazers:1569Issues:0Issues:0

StableFluids

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

Language:C#Stargazers:1028Issues:0Issues:0

DepthInverseProjection

An example showing how to inverse-project depth samples into the view/world space in Unity.

Language:ShaderLabStargazers:446Issues:0Issues:0

UnityMathReference

Math reference for games and more. All visualized in Unity3D.

Language:C#License:MITStargazers:259Issues:0Issues:0

calcflow

A virtual reality tool for mathematical modeling!

Language:C#License:NOASSERTIONStargazers:494Issues:0Issues:0

Firefly

Unity ECS example for special effects

Language:C#Stargazers:558Issues:0Issues:0

GameDevelopmentToolset

A series of Houdini shelf tools that are geared towards game developers!

Language:PythonLicense:NOASSERTIONStargazers:1020Issues:0Issues:0

Realistic-Real-Time-Grass-Rendering-With-Unity

Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee

Language:C#License:MITStargazers:585Issues:0Issues:0
Language:ShaderLabLicense:MITStargazers:42Issues:0Issues:0

Animation-Texture-Baker

頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン

Language:C#License:MITStargazers:781Issues:0Issues:0