Alan Liu's repositories
ALSReplicated
This is a community-based effort to fully and effectively replicate Advanced Locomotion System v4 which is permanently free on the Epic Marketplace.
GASShooter
Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
GridFluidSim3D
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
OceanProject
An Ocean Simulation project for Unreal Engine 4
ComputeShaderDev
Proof of concept Compute Shader without using data packing in textures for input/output
EasyDarwin
open source、high performance、industrial rtsp streaming server,a lot of optimization on streaming relay,KeyFrame cache,RESTful,and web management,also EasyDarwin support distributed load balancing,a simple streaming media cloud platform architecture.高性能开源RTSP流媒体服务器,基于go语言研发,维护和优化:RTSP推模式转发、RTSP拉模式转发、录像、检索、回放、关键帧缓存、秒开画面、RESTful接口、WEB后台管理、分布式负载均衡,基于EasyDarwin构建出了一套基础的流媒体云视频平台架构!
engine-plugin-ue4
Unreal Engine 4 plugin for iFun Engine
ExtraWindow
UE4 PlugIn (Second Window and Two Monitors in Fullscreen)
G-IDW
Parallel GPU Inverse Distance Weighting
GASTanksVsZombies
Tanks vs Zombies using Paper2D and GameplayAbilites
go-fastdfs
A simple fast, easy use distributed file system written by golang(similar fastdfs).go-fastdfs 是一个简单的分布式文件系统(私有云存储),具有无中心、高性能,高可靠,免维护等优点,支持断点续传,分块上传,小文件合并,自动同步,自动修复。
grpc
The C based gRPC (C++, Node.js, Python, Ruby, Objective-C, PHP, C#)
InfraworldRuntime
A solution that enables Unreal Engine 4 to work with Google gRPC services from either C++ or Blueprints.
MCGameplayAbilities
A Sample for the Unreal 4 GameplayAbilities Module
nps
一款轻量级、功能强大的内网穿透代理服务器。支持tcp、udp流量转发,支持内网http代理、内网socks5代理,同时支持snappy压缩、站点保护、加密传输、多路复用、header修改等。支持web图形化管理,集成多用户模式。
osgearth
A free open source C++ geospatial toolkit.
realsense-ue4
RealSense plugin for Unreal Engine 4
ue4-orders-abilities
Sample code of the talk "Hero AI: Gameplay Abilities Meet Behaviour Trees" at Unreal Fest Europe 2019.
UE4_T-Spectrum
UE4 Tutorial How to make a frequency spectrum visualizer
ue_gas_prediction
Minimal example for GAS prediction with usage of the attribute value change delegate
UnityLockstep
Modern Lockstep with clientside prediction and rollback
Unreal_GameplayAbilities_FirstPerson
This is a foray into using Unreal's gameplay abilities plugin to replicate the weapon in the base First Person template.
wowdb-zh
魔兽世界 3.3.5 的数据库汉化sql,支持 TrinityCore 的数据库翻译。