Mikkel Rasmussen's repositories
wt-editor-gui
A graphical user interface version of wt-editor-cli
spectre.console
A .NET library that makes it easier to create beautiful console applications.
kontroll
Kontroll demonstates how to control the Keymapp API, making it easy to control your ZSA keyboard from the command line and scripts.
bevy_dolly
h3r2tic's dolly abstraction layer for the bevy game framework
dolly
Composable camera rigs
ConsoleAppFramework
Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
deckofcards-rs
Deck of cards implemented in Rust
BlackPhlox
Markdown Profile Repo
PluginFramework
Everything is a Plugin in .NET
conveyor-belt
A very simple bevy game with an infinite road
fmod-gdextension
FMOD Studio integration and bindings for the Godot game engine
bevy
A refreshingly simple data-driven game engine built in Rust
bevy_editor_pls
In-App editor tools for bevy applications
GDC_Playground
A simple platformer playground meant as an introduction to game development in the Godot game engine.
bevy_config_cam
A Swiss Army knife of a camera plugin that allows for easy setup and configuration of a wide variety of types of moveable cameras and player cameras for a scene.
word-to-pdf-api
Simple Flask API to convert Microsoft Word files (DOC/DOCX) to PDF
bevy-inspector-egui
Inspector plugin for the bevy game engine
bevy_mod_billboard
Billboard text and texture support for bevy
TypeGenerator
Generate and wrap .NET types and assemblies runtime from source code
bevy_flycam
Basic first-person fly camera for the Bevy game engine
foxtrot
The all-in-one Bevy 3D game template.