Mikkel Rasmussen's repositories
bevy_config_cam
A Swiss Army knife of a camera plugin that allows for easy setup and configuration of a wide variety of types of moveable cameras and player cameras for a scene.
bevy_dolly
h3r2tic's dolly abstraction layer for the bevy game framework
bevy
A refreshingly simple data-driven game engine built in Rust
bevy-inspector-egui
Inspector plugin for the bevy game engine
bevy_editor_pls
In-App editor tools for bevy applications
bevy_flycam
Basic first-person fly camera for the Bevy game engine
bevy_mod_billboard
Billboard text and texture support for bevy
BlackPhlox
Markdown Profile Repo
ConsoleAppFramework
Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
conveyor-belt
A very simple bevy game with an infinite road
CookieMonster
Cross site scripting(XSS) cookie-fetch server, used for educational perpose only
deckofcards-rs
Deck of cards implemented in Rust
fmod-gdextension
FMOD Studio integration and bindings for the Godot game engine
foxtrot
The all-in-one Bevy 3D game template.
GDC_Playground
A simple platformer playground meant as an introduction to game development in the Godot game engine.
hot-lib-reloader-rs
Reload Rust code without app restarts. For faster feedback cycles.
kontroll
Kontroll demonstates how to control the Keymapp API, making it easy to control your ZSA keyboard from the command line and scripts.
PluginFramework
Everything is a Plugin in .NET
TypeGenerator
Generate and wrap .NET types and assemblies runtime from source code
word-to-pdf-api
Simple Flask API to convert Microsoft Word files (DOC/DOCX) to PDF