This project has now been transferred to https://gitlab.com/BerniceChua/Augmented_Focus
Augmented Focus
An Augmented Reality (AR) game made with Unity & C#, which challenges how long a player can keep track of a fidgety flying creature such as a hummingbird.
Before playing, please make sure that you have ample space to move around, and that you are in a safe area with no people or things that could obstruct your movement or injure you.
The player searches for the hummingbird,
About
"Augmented Focus" uses an Android phone's built-in camera and built-in sensors (specifically the gyroscope) for the AR to orient the phone and the game piece.
This is my second project working with 'markerless' augmented reality and using the phone sensors.
I took the foundations of what I learned from Dizzy, and expanded on the gameplay while refactoring/improving the code.
I CANNOT STRESS THIS ENOUGH: Before playing, please make sure that you have ample space to move around, and that you are in a safe area with no people or things that could obstruct your movement or injure you.
Technologies Used
- Unity3D
- C#
- git
- GitHub
- Android built-in camera
- Android built-in gyroscope
- music was composed with the Oskar Fischinger Google Doodle
- from the Unity Asset Store: hummingird modelling & animation by Junnichi Suko
Contributor List (in alphabetical order) - Who Made This?
Contributing
Bernice welcomes any pull requests people might have.
Feedback
Bernice welcomes any and all the feedbacks! ^_^ You can use the above links to contact her.
Please send feedback by opening a new Issue, or by clicking on the Issues tab above. Feedback can also be sent to Bernice through the links under her name in the contributor list.
Issues
To-Dos & Stretch Goals:
- Keeping score & tracking time properly (completed).
- Choose a font that fits the mood better.
- UI & UX improvements - add option to adjust or mute the music & sounds.
- UI & UX improvements - aethetics/color.
- Add creature sounds
- Add difficulty levels (easy = slower speed and less variations in movement, medium = a bit faster speed and slightly more variations in movement, difficult = very fast movement speeds and a wide variation in movement).
- Add different creatures (other flying creatures? but more likely other species of hummingbirds) to choose from? (OPTIONAL)