Benjamin Thomas Blodgett (BenVlodgi)

BenVlodgi

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Location:Grand Rapids, Michigan

Home Page:https://benvlodgi.github.io/

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Benjamin Thomas Blodgett's starred repositories

Flowise

Drag & drop UI to build your customized LLM flow

Language:TypeScriptLicense:Apache-2.0Stargazers:26600Issues:220Issues:1076

Shell

Powerful context menu manager for Windows File Explorer

Language:C++License:MITStargazers:2835Issues:22Issues:339

ContextMenuForWindows11

Add Custom Context Menu For Windows11

Language:C#License:LGPL-3.0Stargazers:1702Issues:21Issues:133

FlowGraph

Design-agnostic node system for scripting game’s flow in Unreal Engine

Language:C++License:MITStargazers:1061Issues:41Issues:69

GenericGraph

Generic graph data structure plugin for ue4

Language:C++License:MITStargazers:638Issues:33Issues:20

VoxelCore

Open-source plugin with the Core module of Voxel Plugin

Language:C++License:MITStargazers:251Issues:7Issues:1

Grid

An UE4 plugin for grid-based game

Language:C++License:MITStargazers:236Issues:14Issues:4

CoverSystem

Real-Time Dynamic Cover System for Unreal Engine 4

Language:C++License:MITStargazers:165Issues:12Issues:4

Nav3D

3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.

Language:C++License:MITStargazers:115Issues:8Issues:8

MDFastBinding

A versatile and performant alternative to property bindings for designer-friendly workflows in Unreal Engine 5.1+

Language:C++License:MITStargazers:98Issues:3Issues:47

UEPlugin-Kdtree

Unreal Engine Plugin: k-d tree

Language:C++License:MITStargazers:97Issues:6Issues:4

GlowingQuad

Unreal Engine implementation of the fake volumetric glow / flare effect from Doom 3 (FlareDeform).

Language:C++License:MITStargazers:82Issues:3Issues:1

UE4-Tools

A small tool which can automatically rename a UE4 C++ projects

ue4-new-module-tool

This plug-in adds extends the file menu with a New C++ Module button

Language:C++License:MITStargazers:39Issues:5Issues:9

UBrowse

Graphical UObject Broswer for Unreal Engine 5

Language:C++License:MITStargazers:23Issues:2Issues:2

UE-ExtendedUnreal

Unreal Engine Plugin that exposes useful functions to Blueprints.

Language:C++License:MITStargazers:22Issues:2Issues:0

FunctionPicker

Open-source plugin that allows to choose a function right in the property from any blueprint in UE5.3

Language:C++License:MITStargazers:19Issues:3Issues:1

UE4-HowTo-CustomPin

Unreal Engine 4 - How to create custom pins

Language:C++License:Apache-2.0Stargazers:15Issues:2Issues:0

AssetUserDataForBlueprints

Unreal Engine (4.27) plugin to expose Asset User Data functionality to Blueprints

Language:C++License:MITStargazers:13Issues:0Issues:0

AdvancedUMG

Extended UI functionality for UE4 without having to patch the engine

Language:C++License:MITStargazers:11Issues:1Issues:0

MDGameData

A way to pass around arbitrary data throughout the game at runtime in Unreal Engine 5, with replication support.

Language:C++License:MITStargazers:8Issues:1Issues:0

Unreal-CppBeginnerEdition-Samples

『アンリアる! C++編』サンプルプロジェクト

Language:C++License:MITStargazers:6Issues:1Issues:0

UE-SimpleActions

Unreal Engine Plugin. Create actions which dynamically have their properties exposed in the details panel.

Language:C++License:MITStargazers:5Issues:2Issues:0

UE-DefaultValuesPlugin

Provides default value nodes for common types in blueprints.

License:MITStargazers:4Issues:2Issues:0

UE-DynamicOctree

Unreal Engine Plugin providing easy to use Octree.

Language:C++License:MITStargazers:3Issues:2Issues:0

UE-DynamicWildcardType

Code Reflection for Unreal Engine

Language:C++Stargazers:3Issues:2Issues:0

UE-MessageSystem

Communicate between Actors with messages.

Language:C++Stargazers:2Issues:3Issues:0

UnrealEnginePluginProject-Template

Template repository to realize Continuous Integraction (CI) for Unreal Engine Plugin Project

Language:ShellLicense:MITStargazers:1Issues:0Issues:0