Benjamin Thomas Blodgett's starred repositories
ContextMenuForWindows11
Add Custom Context Menu For Windows11
GenericGraph
Generic graph data structure plugin for ue4
CoverSystem
Real-Time Dynamic Cover System for Unreal Engine 4
MDFastBinding
A versatile and performant alternative to property bindings for designer-friendly workflows in Unreal Engine 5.1+
UEPlugin-Kdtree
Unreal Engine Plugin: k-d tree
GlowingQuad
Unreal Engine implementation of the fake volumetric glow / flare effect from Doom 3 (FlareDeform).
ue4-new-module-tool
This plug-in adds extends the file menu with a New C++ Module button
UE-ExtendedUnreal
Unreal Engine Plugin that exposes useful functions to Blueprints.
FunctionPicker
Open-source plugin that allows to choose a function right in the property from any blueprint in UE5.3
UE4-HowTo-CustomPin
Unreal Engine 4 - How to create custom pins
AssetUserDataForBlueprints
Unreal Engine (4.27) plugin to expose Asset User Data functionality to Blueprints
AdvancedUMG
Extended UI functionality for UE4 without having to patch the engine
MDGameData
A way to pass around arbitrary data throughout the game at runtime in Unreal Engine 5, with replication support.
Unreal-CppBeginnerEdition-Samples
『アンリアる! C++編』サンプルプロジェクト
UE-SimpleActions
Unreal Engine Plugin. Create actions which dynamically have their properties exposed in the details panel.
UE-DefaultValuesPlugin
Provides default value nodes for common types in blueprints.
UE-DynamicOctree
Unreal Engine Plugin providing easy to use Octree.
UE-DynamicWildcardType
Code Reflection for Unreal Engine
UE-MessageSystem
Communicate between Actors with messages.
UnrealEnginePluginProject-Template
Template repository to realize Continuous Integraction (CI) for Unreal Engine Plugin Project