Benjamin Thomas Blodgett (BenVlodgi)

BenVlodgi

Geek Repo

Location:Grand Rapids, Michigan

Home Page:https://benvlodgi.github.io/

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Benjamin Thomas Blodgett's repositories

UE-ExtendedUnreal

Unreal Engine Plugin that exposes useful functions to Blueprints.

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VMFParser

.Net Library written in C#. Useful for generating or parsing in an existing VMF into a tree like structure. Tree can be written do a new VMF.

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Vertex_Anim_Toolset

Unreal Engine tools for baking Skeletal Mesh animation into textures to animate meshes through the material shader

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INICompare

Compare your INI files, and quickly see what was added, removed, and changed in your config files.

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UE-SimpleActions

Unreal Engine Plugin. Create actions which dynamically have their properties exposed in the details panel.

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UE-DefaultValuesPlugin

Provides default value nodes for common types in blueprints.

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UE-DynamicOctree

Unreal Engine Plugin providing easy to use Octree.

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UE-DynamicWildcardType

Code Reflection for Unreal Engine

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UE-MessageSystem

Communicate between Actors with messages.

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GASAttachEditor

Unreal Engine GameplayAbility Editor Tool

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Mass-Compiler

For compiling multiple vmfs at once with the same configurations

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Tag-PTI

Aperture TAG PTI resources

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CommandSequenceParser

Parses data from a CmdSeq.wc file that holds Hammer Editor compile configurations

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ElgEditorScripting

ElgEditorScripting is an Unreal Engine 5 editor only plugin created to extend the possibilities of Editor Utility Widgets.

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GA-SDK-UNREAL

A repository containing the GameAnalytics Unreal4 Plugin including documentation.

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linkedin-skill-assessments-quizzes

Full reference of LinkedIn answers 2022 for skill assessments (aws-lambda, rest-api, javascript, react, git, html, jquery, mongodb, java, Go, python, machine-learning, power-point) linkedin excel test lösungen, linkedin machine learning test LinkedIn test questions and answers

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MDMetaDataEditor

Unreal Engine 5.1+ plugin to enable editing meta data of Blueprint Properties and Functions

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Portal2BetaWorkshopTrailerP2Cs

Valve requested we send them puzzle p2c files to include in their trailer. These are the ones I sent them.

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RecentAssetsMenu

Adds a menu to open recently opened assets in the file menu.

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SteamToEGS_Achievements

Convert Steam Achivements into Epic Games Store Achivements

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storybook

Storybook is a frontend workshop for building UI components and pages in isolation. Made for UI development, testing, and documentation.

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SubsystemBrowserPlugin

Plugin that adds a Subsystem Browser panel for Unreal Engine Editor to explore running subsystems and edit their properties.

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UBrowse

Graphical UObject Broswer for Unreal Engine 5

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UE-EditorScriptingToolsPlugin

Extend and customize some part the Unreal Editor using Blueprints. The plugin comes with some basic tools samples.

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