Benjamin Thomas Blodgett (BenVlodgi)

BenVlodgi

Geek Repo

Location:Grand Rapids, Michigan

Home Page:https://benvlodgi.github.io/

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Benjamin Thomas Blodgett's starred repositories

UE-DynamicOctree

Unreal Engine Plugin providing easy to use Octree.

Language:C++License:MITStargazers:4Issues:0Issues:0

Grid

An UE4 plugin for grid-based game

Language:C++License:MITStargazers:236Issues:0Issues:0

GenericGraph

Generic graph data structure plugin for ue4

Language:C++License:MITStargazers:659Issues:0Issues:0

VoxelCore

Open-source plugin with the Core module of Voxel Plugin

Language:C++License:MITStargazers:267Issues:0Issues:0

CoverSystem

Real-Time Dynamic Cover System for Unreal Engine 4

Language:C++License:MITStargazers:166Issues:0Issues:0

Nav3D

3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.

Language:C++License:MITStargazers:117Issues:0Issues:0

UE4-Tools

A small tool which can automatically rename a UE4 C++ projects

Language:C#Stargazers:55Issues:0Issues:0

UE4-HowTo-CustomPin

Unreal Engine 4 - How to create custom pins

Language:C++License:Apache-2.0Stargazers:15Issues:0Issues:0

FlowGraph

Design-agnostic node system for scripting game’s flow in Unreal Engine

Language:C++License:MITStargazers:1124Issues:0Issues:0

ContextMenuForWindows11

Add Custom Context Menu For Windows11

Language:C#License:LGPL-3.0Stargazers:1779Issues:0Issues:0

Shell

Powerful context menu manager for Windows File Explorer

Language:C++License:MITStargazers:3091Issues:0Issues:0

GlowingQuad

Unreal Engine implementation of the fake volumetric glow / flare effect from Doom 3 (FlareDeform).

Language:C++License:MITStargazers:84Issues:0Issues:0

UBrowse

Graphical UObject Broswer for Unreal Engine 5

Language:C++License:MITStargazers:24Issues:0Issues:0

FunctionPicker

Open-source plugin that allows to choose a function right in the property from any blueprint in UE5.3

Language:C++License:MITStargazers:20Issues:0Issues:0

AssetUserDataForBlueprints

Unreal Engine (4.27) plugin to expose Asset User Data functionality to Blueprints

Language:C++License:MITStargazers:15Issues:0Issues:0

AdvancedUMG

Extended UI functionality for UE4 without having to patch the engine

Language:C++License:MITStargazers:12Issues:0Issues:0

UEPlugin-Kdtree

Unreal Engine Plugin: k-d tree

Language:C++License:MITStargazers:98Issues:0Issues:0

ue4-new-module-tool

This plug-in adds extends the file menu with a New C++ Module button

Language:C++License:MITStargazers:40Issues:0Issues:0

ComfyUI

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Language:PythonLicense:GPL-3.0Stargazers:44203Issues:0Issues:0

MDMetaDataEditor

Unreal Engine 5.1+ plugin to enable editing meta data of Blueprint Properties, Functions, and Function and Event Parameters

Language:C++License:ZlibStargazers:92Issues:0Issues:0

pyUE4Parse

ue4 asset parser/reader

Language:PythonLicense:MITStargazers:44Issues:0Issues:0

MassSample

My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.

Language:C++License:MITStargazers:702Issues:0Issues:0

SPUD

Steve's Persistent Unreal Data library

Language:C++License:MITStargazers:310Issues:0Issues:0

UnrealGuidFixer

UE5 Plugin for resolving conflicting material and texture GUIDs that cause errors in Unreal builds

Language:C++Stargazers:41Issues:0Issues:0

UEPlugin-AccessVariableByName

Unreal Engine Plugin: Get/Set Variables by Name

Language:C++License:MITStargazers:25Issues:0Issues:0

qmsolve

⚛️ A module for solving and visualizing the Schrödinger equation.

Language:PythonLicense:BSD-3-ClauseStargazers:860Issues:0Issues:0

LearningUnrealEngine

[Deprecated, see LearningUnreal instead.] A bunch of notes and code snippets that I write while figuring out how to use the Unreal Engine.

Language:ShellLicense:CC0-1.0Stargazers:317Issues:0Issues:0

Hermes

An Unreal Engine plugin that allows direct (deep) links into the Unreal editor

Language:C++Stargazers:142Issues:0Issues:0

github-cheat-sheet

A list of cool features of Git and GitHub.

License:MITStargazers:46951Issues:0Issues:0

ElgKismetEditorWidget

This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.

Language:C++License:MITStargazers:31Issues:0Issues:0