Benjamin Thomas Blodgett's starred repositories
UE-DynamicOctree
Unreal Engine Plugin providing easy to use Octree.
GenericGraph
Generic graph data structure plugin for ue4
CoverSystem
Real-Time Dynamic Cover System for Unreal Engine 4
UE4-HowTo-CustomPin
Unreal Engine 4 - How to create custom pins
ContextMenuForWindows11
Add Custom Context Menu For Windows11
GlowingQuad
Unreal Engine implementation of the fake volumetric glow / flare effect from Doom 3 (FlareDeform).
FunctionPicker
Open-source plugin that allows to choose a function right in the property from any blueprint in UE5.3
AssetUserDataForBlueprints
Unreal Engine (4.27) plugin to expose Asset User Data functionality to Blueprints
AdvancedUMG
Extended UI functionality for UE4 without having to patch the engine
UEPlugin-Kdtree
Unreal Engine Plugin: k-d tree
ue4-new-module-tool
This plug-in adds extends the file menu with a New C++ Module button
MDMetaDataEditor
Unreal Engine 5.1+ plugin to enable editing meta data of Blueprint Properties, Functions, and Function and Event Parameters
pyUE4Parse
ue4 asset parser/reader
MassSample
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
UnrealGuidFixer
UE5 Plugin for resolving conflicting material and texture GUIDs that cause errors in Unreal builds
UEPlugin-AccessVariableByName
Unreal Engine Plugin: Get/Set Variables by Name
LearningUnrealEngine
[Deprecated, see LearningUnreal instead.] A bunch of notes and code snippets that I write while figuring out how to use the Unreal Engine.
github-cheat-sheet
A list of cool features of Git and GitHub.
ElgKismetEditorWidget
This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.