BeatlesCoder's repositories
2d-gamedemo-robodash
Robodash!
2D-Light-of-Sight-Unity
A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d.
ABSystem
Unity3D AssetBundle 打包与管理系统,支持增量更新打包
AirWallEditor
create air wall blocking volume in unity3d
AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
awesome-arkit
A curated list of awesome ARKit projects and resources. Feel free to contribute!
connect-redis-crypto
Redis session store for Connect with encryption support
Creator-TypeScript-Boilerplate
An example project of using TypeScript in Cocos Creator.
DotNetJsonPrettyPrinter
Json Pretty Printer/Beautifier Library For .Net
flatbuffers-net
Idiomatic .NET Serialization for FlatBuffers
ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
NodeJsGameServer
A game server in Nodejs
puremvc-csharp-multicore-framework
PureMVC MultiCore Framework for C#
puremvc-csharp-standard-framework
PureMVC Standard Framework for C#
PureMVC-Unity-Demo
PureMVC for Unity Demo
ravi
Ravi Programming Language is a derivative of Lua 5.3 with limited optional static typing and LLVM and libgccjit based JIT compilers
SerializationTest
some serialization test for unity3d
SimpleFramework_UGUI
基于uGUI+Cstolua的简单游戏框架
tolua
The fastest unity lua binding solution
TouchKit
Gestures and input handling made sane for Unity
TTConsole
The Best Debuger & Runtime Console For Unity3D
TTUIFramework
UI Framework For Unity3D Support Async and Sync UI
UE4InputBuffer
Input Buffering plug-in for Unreal Engine 4
Unity-Portals
Portals in Unity by not using RenderTextures!
Unity-Resource-Checker
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
Unity-UI-Framework
a simple UI framework based on UGUI
unpack_plist_png
Let the large png file decompose into tiny png file with the use of plist and png files.