BattleAxeVR / VirtualDesktop-CloudXR-OpenXR

OpenXR PC runtime for Virtual Desktop and CloudXR, no SteamVR or Oculus Home required

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An implementation of the OpenXR standard for Virtual Desktop

This program is an implementation of the OpenXR standard for Virtual Desktop on Windows. It allows you to run OpenXR applications without SteamVR.

DISCLAIMER: This runtime is not officially conformant per Khronos standards: it cannot be called "conformant" nor use the OpenXR trademark and logo. However, the runtime passes the majority of OpenXR conformance tests and the reason for not seeking official conformance is the required $30,000 adopter fee.

DISCLAIMER: This software is distributed as-is, without any warranties or conditions of any kind. Use at your own risks.

Details and instructions on the Wiki: https://github.com/mbucchia/VirtualDesktop-OpenXR/wiki

Prerequisites:

You need to install this plugin to Visual Studio 2022 to compile this project:

https://marketplace.visualstudio.com/items?itemName=VisualStudioClient.MicrosoftVisualStudio2022InstallerProjects

Then you need to build first Win32 then x64 builds.

Donate

No donations are needed, just thanks if anyone uses this fork.

The original author's page is here:

Donations are welcome and totally optional. Please use my GitHub sponsorship page to make one-time or recurring donations!

Thank you!

About

OpenXR PC runtime for Virtual Desktop and CloudXR, no SteamVR or Oculus Home required

License:MIT License


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