BattleAxeVR

BattleAxeVR

Geek Repo

Company:BVR

Location:Montreal, Canada

Home Page:https://twitter.com/BattleAxeVR

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BattleAxeVR's repositories

OpenXR-SDK-Source

Sources for OpenXR loader, basic API layers, and example code.

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arcore-android-sdk

ARCore SDK for Android Studio

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cardboard

Open source Cardboard SDK and samples

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Depth-Anything

Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data

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Descent3

Descent 3 by Outrage Entertainment

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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ExcaliburHash

Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games

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FFmpeg

Mirror of https://git.ffmpeg.org/ffmpeg.git

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igl

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).

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imgui_vr

IMGUI for VR

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Lambda1VR

Port of the Xash3D-FWGS Half Life Engine to Oculus Quest

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larkxr_native_android_app

show how to use larkxr sdk cloudsteaming to vr headset

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OpenXR_CloudXR_Client_Demo

CloudXR Client demo developed based on PICO OpenXR SDK

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Path-Tracing-SDK

Real-time path tracing library and sample

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SDL_GameControllerDB

A community sourced database of game controller mappings to be used with SDL2 Game Controller functionality

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Inseye-Remote-Connector-Lib

Windows native library that connects with Inseye-Remote-Service-Desktop

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Inseye-SDK-Android-API

Public interfaces for inseye SDK for Android.

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openvr

OpenVR SDK

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OpenXRProvider_v2

Provides a simpler C++ interface to the OpenXR api. Also includes an optional render module introduced in Demo 5 (Hello PBR). Currently an active work in progress with testing done in both Android (Meta Quest), Win64 and Linux.

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Streamline

Streamline Integration Framework

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tinygltf

Header only C++11 tiny glTF 2.0 library

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VirtualDesktop-CloudXR-OpenXR

OpenXR PC runtime for Virtual Desktop and CloudXR, no SteamVR or Oculus Home required

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vk_video_samples

Vulkan video samples

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vkd3d-proton

Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

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wolvic

A fast and secure browser for standalone virtual-reality and augmented-reality headsets.

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zapbox-controller-protocol

Describes the Bluetooth Low Energy Protocol implemented by Zapbox controllers

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