Balint-H's repositories
blender-mjcf
A scene exporter from Blender to the MuJoCo physics engine
mj-unity-tutorial
Introductory set of tutorials for using the Unity plugin of MuJoCo with the ML-Agents framework.
modular-agents
Extensions to the ML-Agents toolkit, focusing on humanoid control in Unity
gaitkeeper
Locomotion synthesis environments for prosthetics applications
AIFDG_01
AI Focused Discussion Group - Trajectory Estimation
Arduino-Weekends
Personal short projects with Arduino
Balint-H.github.io
Basic web development prototypes
BBB
Coursework for Bits, Brains and Behaviour Module (Reinforcement Learning)
BuddyHub
A universal controller platform for assistive technology
marathon-envs
A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.
mm-online
Online host for motion matching application
bvh-python
Python module for parsing BVH (Biovision hierarchical data) mocap files
Curve
A small curve drawing game in C#
Curve-Unity
A more polished adaptation of an Achtung / Zatacka like game in Unity
DieSee
Die face summing app, which uses connected component labelling
Horizons
Website templates
ImperialTissueCyte
Resources for tissue imaging at Imperial College London.
ISB21-workshop
Hands-on example for the workshop on optimal control in biomechanics at ISB 2021.
keyboard-wheelchair
Keyboard controlled version of a wheelchair locomotion rig for virtual reality applications built in Unity.
ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Shader
Game about an old mysterious terminal... can you uncover its secrets?
ssnr_sim
Content for the Dynamic Simulation of Assistive Robotics and Human Motion Workshop
WPFFx
Backup of http://wpffx.codeplex.com