Arturo Nereu's repositories
ComputerGraphics
A repository documenting Computer Graphics for real time applications
Unity2019ShaderDevelopment
Creating Shaders (via code and Shader Graph) in Unity 2019
WireframeShaderGraph
A simple Shader Graph implementation of a wireframe effect.
ShaderGraph_101
This is a presentation and project on how to use the Shader Editor released with Unity 2018.1
TinyCookbook
[Outdated] A cookbook like series of resources for learning to use Unity's Project Tiny
ShaderGraphWorkshop
Workshop delivered at SIGGRAPH 2019 to teach Shader Graph
GameDevDiagrams
A Unity project to explain the Stack, the Heap, GC and Allocation.
RoboticDog
A demo used to to teach the 2D Rigging and Animation Tools in Unity 2019.3
ShaderProgramming_101
This is a basic presentation on shader writing. To be delivered first at Unite Tokyo, Seoul and Shanghai in 2017.
UnityMRJam
A project and presentation used at //build 2018 in Seattle. Here, we feature Timeline, ProBuilder and TextMesh Pro and how MR development can be accelerated with them.
AnimatingUsingSine
A simple project and post showcasing how animating motion using a Sine function works.
Unity2DAnimation
A presentation on the Future of Animation for 2D in Unity.
MultiplayerGames
A repository documenting resources to learn about making and operating multiplayer games
LenzoCharacterPack
This project holds 3D models in FBX format inside a Unity Project. Use them any way you want.
arturonereu.github.io
Arturo Nereu's personal website
cpp_nn_in_a_weekend
Article and source code reference to construct a C++ neural network in a weekend without any dependencies
DevAdvocateMPTest
Developer Advocate-Multiplayer Interview Test
docs
The open-source repo for docs.github.com
ECS-Network-Racing-Sample
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
miro-textfiller-wp
A simple Web-plugin for the Miro platform