Anthelme Dumont (Anthelmed)

Anthelmed

Geek Repo

Company:Freelance

Location:France

Home Page:https://anthelme.io/

Twitter:@anthelme_dumont

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Anthelme Dumont's starred repositories

Depth-Anything

[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation

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ProjectAuditor

Project Auditor is an experimental static analysis tool for Unity Projects.

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phantom-camera

👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.

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Unity.Package.FigmaToUnity

Unity plugin for importing entire Figma pages into Unity UI Toolkit files.

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DreamCraft3D

[ICLR 2024] Official implementation of DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior

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MemoryPack

Zero encoding extreme performance binary serializer for C# and Unity.

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UnityGaussianSplatting

Toy Gaussian Splatting visualization in Unity

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godot-flexbox

Flexible and efficient UI layout using Flexbox via Yoga for Godot. ⚡

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cesium-unity

Bringing the 3D geospatial ecosystem to Unity

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VatBaker

A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.

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com.bustedbunny.mvvmtoolkit

Model-View-ViewModel Toolkit for Unity UIToolkit.

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UniTask

Provides an efficient allocation free async/await integration for Unity.

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Godot-Post-Process-Outlines

A set of shaders and a custom camera node to easily integrate post process outlines into your game. Works with both 2D and 3D games.

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KinoAqua

Watercolor effect for Unity URP/HDRP

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Metatex

Metadata-only texture importer for Unity

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Metamesh

Unity primitive mesh generator as an asset importer

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Newtonsoft.Json-for-Unity.Converters

Converters of common Unity types for Newtonsoft.Json. Goes hand in hand with jilleJr/Newtonsoft.Json-for-Unity

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StoryProgramming

This is companion repository with shaders and scripts for my site.

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instant-meshes

Interactive field-aligned mesh generator

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Smrvfx

Skinned mesh sampling with VFX Graph

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URP-Sun-Shafts

A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect

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Mixture

Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime

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HDRP-UI-Camera-Stacking

Optimized implementation of camera stacking for UI only in HDRP.

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glsl-aastep

anti-alias smoothstep utility function

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URP_BlitRenderFeature

Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

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volsample

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

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ARCloudAnchors

AR Cloud Anchors demos while using ARCore with iOS and Android

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TerrainPrettifier

A small GPU-based component designed to aid in cleaning and refining satellite/DEM based terrains directly inside Unity.

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