Andrew Quinn Merrell's repositories
compute-runtime
Intel(R) Graphics Compute Runtime for OpenCL(TM). Replaces Beignet for Gen8 (Broadwell) and beyond.
GraphicsSamples
GameWorks cross-platform graphics API samples
4620sp17web
Website for CS 4620 Spring 17
Andrewid.GITHUB.IO
//TODO: give a decent description
CS4640-Marble-Madness
CS4640 - Final Team Project - Recreation of the classic game: Marble Madness in 3D isometric
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
github-slideshow
A robot powered training repository :robot:
phys2300_labs
Scientific Computing Labs
skyblivion-niflib
An enhanced version of Niflib, reworked for skyblivion's needs
superMenuInC
Working on C in CS3050
Vulkan
Examples and demos for the new Vulkan API
VulkanTools
Tools to aid in Vulkan development including useful layers, trace and replay, and tests
VulkanTutorial
Tutorial for the Vulkan graphics and compute API
webgl-pathtracer
Pathtracing on the GPU.