Andrew Quinn Merrell's repositories
compute-runtime
Intel(R) Graphics Compute Runtime for OpenCL(TM). Replaces Beignet for Gen8 (Broadwell) and beyond.
GraphicsSamples
GameWorks cross-platform graphics API samples
4620sp17web
Website for CS 4620 Spring 17
Andrewid.GITHUB.IO
//TODO: give a decent description
CS4640-Marble-Madness
CS4640 - Final Team Project - Recreation of the classic game: Marble Madness in 3D isometric
phys2300_labs
Scientific Computing Labs
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
github-slideshow
A robot powered training repository :robot:
skyblivion-niflib
An enhanced version of Niflib, reworked for skyblivion's needs
superMenuInC
Working on C in CS3050
VulkanTools
Tools to aid in Vulkan development including useful layers, trace and replay, and tests
VulkanTutorial
Tutorial for the Vulkan graphics and compute API
webgl-pathtracer
Pathtracing on the GPU.