AmbBAI

AmbBAI

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Location:HangZhou

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AmbBAI's starred repositories

996.ICU

Repo for counting stars and contributing. Press F to pay respect to glorious developers.

License:NOASSERTIONStargazers:269347Issues:4220Issues:0

UnityCsReference

Unity C# reference source code.

Language:C#License:NOASSERTIONStargazers:11528Issues:857Issues:0

meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

ShaderForge

A Shader Editor for Unity

MacOSX-SDKs

A collection of those pesky SDK folders: MacOSX10.1.5.sdk thru MacOSX11.3.sdk

brdf

BRDF Explorer

Language:C++License:NOASSERTIONStargazers:2059Issues:166Issues:12

VolumetricLights

Volumetric Lights for Unity

Language:C#License:BSD-3-ClauseStargazers:2019Issues:172Issues:48

temporal

Temporal Reprojection Anti-Aliasing for Unity 5.0+

AutoLOD

Automatic LOD generation + scene optimization

Language:C#License:NOASSERTIONStargazers:1759Issues:85Issues:83

VertexPaint

Unity 5.3 Vertex Painter

Language:C#License:NOASSERTIONStargazers:902Issues:100Issues:29

Unity-MPipeline

Customized High-Quality Rendering Pipeline in Unity3D

precomputed_atmospheric_scattering

This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".

Language:C++License:BSD-3-ClauseStargazers:894Issues:52Issues:36

KinoFog

Global fog effect for Unity

earcut.hpp

Fast, header-only polygon triangulation

Shadows

A sample app that demonstrates several techniques for rendering real-time shadow maps

Language:C++License:MITStargazers:762Issues:26Issues:4

Indirect-Rendering-With-Compute-Shaders

An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.

AtmosphericScattering

Atmospheric Scattering for Unity

Language:C#License:BSD-3-ClauseStargazers:644Issues:49Issues:7

polypartition

Tiny Polygon Partitioning and Triangulation Library

Language:C++License:MITStargazers:627Issues:28Issues:29

gl_occlusion_culling

OpenGL sample for shader-based occlusion culling

Language:C++License:Apache-2.0Stargazers:515Issues:32Issues:2

ImpostorBaker

UE4 Plugin for generating Impostors for static meshes

JourneySand

An Unity project to reproduce the sand rendering in Journey's style

Language:C#License:CC-BY-SA-4.0Stargazers:406Issues:19Issues:0

support-unity-memoryprofiler

Extension for the existing Unity memory profiler project

Texture3DPreview-for-Unity

This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in the Release section (https://github.com/raphael-ernaelsten/Texture3DPreview-for-Unity/releases)

Language:C#License:MITStargazers:238Issues:17Issues:0

render-timing-for-unity

GPU time metric for Unity apps (currently limited to Android/GLES)

Language:C++License:Apache-2.0Stargazers:155Issues:13Issues:6

PhoneticMatching

A phonetic matching library. Includes text utilities to do string comparisons on phonemes (the sound of the string), as opposed to characters.

Language:C#License:MITStargazers:150Issues:12Issues:8

ProbePolisher

Light probe editor for Unity.

Language:C#Stargazers:72Issues:18Issues:0

FluidEngine

Offline fluid simulation solver adopted from https://github.com/doyubkim/fluid-engine-dev.

FastFuzzyStringMatcherDotNet

A BK tree implementation for fast fuzzy string matching

Language:C#License:MITStargazers:27Issues:4Issues:0