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mapbox
/
earcut.hpp
Fast, header-only polygon triangulation
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817
Watchers:
125
Issues:
65
Forks:
128
mapbox/earcut.hpp Issues
Coverity scan fails
Updated
a year ago
Comments count
1
Test “self_touching” fails on aarch64, ppc64le, s390x
Updated
a year ago
Comments count
5
New test “issue142” in 2.2.4 fails on aarch64, ppc64le, s390x
Updated
a year ago
Comments count
1
The Ear Point judgment
Closed
a year ago
Comments count
2
Helper function for earcutting just a std::vector<> of points
Updated
a year ago
Comments count
1
Builds wrong indices array for concave polygon
Closed
a year ago
Comments count
2
missing triangle
Closed
2 years ago
Comments count
2
Colinear point creating an issue
Updated
2 years ago
Comments count
2
Incorrect Triangulation
Closed
2 years ago
Comments count
1
Member function of Earcut Assumes that the point type has a size member function
Closed
2 years ago
Comments count
5
Endless loop in the filterPoints function
Closed
2 years ago
Comments count
1
'cut' introduced in complex polygon
Closed
2 years ago
Comments count
1
Please consider adding a version tag on commit 6d18edf0ce046023a7cb55e69c4cd9ba90e2c716 or later
Closed
3 years ago
Comments count
4
Clang-Tidy static analysis warning: dereference of a null pointer
Closed
3 years ago
Comments count
2
Floating Point vs Integer
Closed
3 years ago
Comments count
11
Issues with triangulating a polygon with 3d coords
Closed
3 years ago
Comments count
1
Port infinite loop fix
Closed
3 years ago
Comments count
1
When I use Clipper to cut polygons, sometimes I get some separated polygons and some holes. How can I use earcut to process these separated polygons?
Closed
3 years ago
Comments count
8
Any way to make this use even-odd rule?
Updated
3 years ago
Comments count
1
Infinite loop in cureLocalIntersections
Updated
3 years ago
Comments count
2
How to clip with an outside polygon
Closed
4 years ago
Comments count
1
Transfer Appveyor project to Mapbox?
Closed
4 years ago
Comments count
4
Optimize Travis macOS builds
Closed
5 years ago
Comments count
1
Extremely long compilation time for testing
Updated
5 years ago
Comments count
8
Triangle artifact
Closed
5 years ago
Comments count
3
Viz app broken on recent OS X
Updated
5 years ago
Comments count
1
[Question] Using custom std::vector<Point> class
Closed
5 years ago
Comments count
1
"simple" shape comes out triangulated incorrectly
Closed
5 years ago
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2
benchmarks built without optimization ?
Closed
5 years ago
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4
Deprecation of std::allocator::construct
Closed
6 years ago
Comments count
1
Using custom Point class
Closed
6 years ago
Comments count
1
Does C++ version support the 3D croods like Javascript version?
Closed
6 years ago
Comments count
1
Loads of compile errors
Closed
6 years ago
Comments count
5
Non-nested polygon bug?
Closed
6 years ago
Comments count
1
Incorrect triangulation on polygon without holes
Closed
6 years ago
Comments count
2
Add github topics to description
Closed
6 years ago
Comments count
2
Missing triangles when tesselating concave polygons
Closed
6 years ago
Comments count
2
Incorrect triangulation of some letters, maybe wrong usage
Closed
6 years ago
Comments count
2
left shift of negative value
Closed
6 years ago
Comments count
1
Crash in Earcut::findHoleBridge
Closed
7 years ago
Comments count
11
Small scale polygons don't work well
Closed
7 years ago
Comments count
7
Next release
Closed
7 years ago
Comments count
3
Division by zero in findHoleBridge
Closed
7 years ago
Fix GCC notices
Closed
8 years ago
Comments count
1
Building under OS X generates a bunch of errors/warnings
Closed
8 years ago
Comments count
2
Document building the project in the readme
Closed
8 years ago
Comments count
2
Connection between unconnected polygons
Closed
8 years ago
Comments count
7
Water flipped in v2 tile
Closed
8 years ago
Comments count
4
Remove boost::pool dependency
Closed
8 years ago
Comments count
3
Multithreading
Closed
8 years ago
Comments count
3
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