- Connect Four:
- Minimax algorithm + alpha-beta pruning
- Heuristic that values moves which lead to more future 3-in-a-row and 4-in-a-row scenarios to optimize AI
- Checkers:
- Minimax algorithm + alpha-beta pruning
- Heuristic that accounts for the value of each piece and its position on the board to optimize AI
- Twenty-One:
- Looks ahead to the end of the game