Dmitriy's starred repositories

OpenNFS

An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.

Language:C++License:MITStargazers:529Issues:0Issues:0

opensurge

A retro game engine with a fun platformer for making your dreams come true!

Language:CLicense:GPL-3.0Stargazers:350Issues:0Issues:0
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a2d

Disassembly of the Apple II Desktop - ProDOS GUI

Language:AssemblyStargazers:261Issues:0Issues:0

z80-open-silicon

Z80 open-source silicon clone. Goal is to become a silicon proven, pin compatible, open-source replacement for classic Z80.

Language:VerilogLicense:Apache-2.0Stargazers:573Issues:0Issues:0

perfect_dark

work in progress port of n64decomp/perfect_dark to modern platforms

Language:CLicense:MITStargazers:1124Issues:0Issues:0

wipeoutPD

port of wipeout-rewrite to Playdate

Language:CStargazers:141Issues:0Issues:0
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Language:AssemblyLicense:GPL-3.0Stargazers:92Issues:0Issues:0

glkitmark

OpenGL benchmark for Haiku

Language:C++Stargazers:2Issues:0Issues:0

KAIN2

Legacy of Kain: Soul Reaver Decompile

Language:CLicense:UnlicenseStargazers:148Issues:0Issues:0

SurrealEngine

Unreal Tournament Engine Reimplementation

Language:C++License:NOASSERTIONStargazers:416Issues:0Issues:0

Genio

The Haiku IDE

Language:C++License:NOASSERTIONStargazers:59Issues:0Issues:0

llama.cpp

LLM inference in C/C++

Language:C++License:MITStargazers:61075Issues:0Issues:0

openborne

Open-source Bloodborne OpenGL reimplementation

Language:C++License:ISCStargazers:14Issues:0Issues:0

freeking

Open source reimplementation of Kingpin: Life of Crime

License:GPL-3.0Stargazers:5Issues:0Issues:0

fallout2-ce

Fallout 2 for modern operating systems

Language:C++License:NOASSERTIONStargazers:1658Issues:0Issues:0

fallout1-ce

Fallout for modern operating systems

Language:C++License:NOASSERTIONStargazers:2080Issues:0Issues:0
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beos

A index of my BeOS application from the past

Stargazers:2Issues:0Issues:0

VolumeChanger

An input-server filter add-on that changes volume according to Multimedia Keyboard keypresses

Language:C++License:MITStargazers:2Issues:0Issues:0

Haiku-riscv

Haiku port to RISC-V architecture

Stargazers:21Issues:0Issues:0

re3

GTA III, Vice City

Language:C++Stargazers:6846Issues:0Issues:0

HaikuApiExamples

Small and simple applications that show how to do various things with the Haiku API, for education or writing new software for the Haiku OS

Language:C++License:NOASSERTIONStargazers:23Issues:0Issues:0

haiku

The Haiku operating system. (Pull requests will be ignored; patches may be sent to https://review.haiku-os.org).

Language:C++License:NOASSERTIONStargazers:1818Issues:0Issues:0

HaikuUtils

Utilities and test programs for Haiku

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programming-with-haiku

Learning to program with Haiku and Programming with Haiku books

Language:C++License:NOASSERTIONStargazers:23Issues:0Issues:0

BeGameLauncher

A simple framework for creating launchers for ports of games on Haiku OS.

Language:C++License:MITStargazers:15Issues:0Issues:0

DSystemInfo

BeOS/Haiku system information utility

Language:C++License:GPL-2.0Stargazers:2Issues:0Issues:0

xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

Language:C++License:NOASSERTIONStargazers:2891Issues:0Issues:0