Ainlid / godot3.2.1_batch_collisions

A plugin that automates the process of adding and updating collision shapes to meshes.

Home Page:https://godotengine.org/asset-library/asset/603

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Batch Collision Plugin for Godot 3.2.1

A plugin that automates the process of adding and updating collision shapes to meshes. Select one or more MeshInstances and click on the Batch Collision button in the spatial editor menu:

test

You have the option of generating convex or concave static collision shapes.

About

A plugin that automates the process of adding and updating collision shapes to meshes.

https://godotengine.org/asset-library/asset/603

License:MIT License


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