ainlid's repositories
first_person_exploration_template
hopefully helpful
godot3.1.1depthedge
Depth-based post processing shader for rough outline effect. To be used with a fullscreen quad.
godot3.2.1_batch_collisions
A plugin that automates the process of adding and updating collision shapes to meshes.
Godot3.1.1vertexwarp
Vertex shader imitating curved perspective. Lights and projected shadows don't work properly with it.
miditwist
modification of MidiFlip by Isaiah Odhner intended for further MIDI manipulation. I have no idea what I'm doing, expect bad code
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