AgentNo / CSHO-Source

Source files for all my CS 1.6 maps ported to *Holdfast: Nations at War*. Can be opened and edited in the *Holdfast: Nations at War* SDK.

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Holdfast CS 1.6 Maps - Source files

Source files for all Counter-Strike 1.6 maps ported to Holdfast: Nations at War. Can be opened and edited in the Holdfast: Nations at War SDK.

My original workshop versions can be found here: https://steamcommunity.com/workshop/filedetails/?id=2438605434

You are free to use these files as you see fit, and to upload modded versions to the Steam Workshop and/or Holdfast Official Discord as long as credit is provided.

Credits

Original maps and sounds courtesy of Valve Corporation.

Map objects and textures exported via ViGamezBoy on models-resource.com. Certain maps such as de_mirage exported using BSP Viewer.

Sound modding (Sound packs) use a script created and maintained by Davwado.

If you have any issues or queries, please contact Spammy McJunkmail#7771 on Discord!

About

Source files for all my CS 1.6 maps ported to *Holdfast: Nations at War*. Can be opened and edited in the *Holdfast: Nations at War* SDK.

License:MIT License


Languages

Language:C# 100.0%