Unity3D platformer game scripted in C#. Uses player physics, collectible prefabs, animated objects, respawning, score UI and a win state.
Unity3D platformer game. Uses player physics, collectible prefabs, animated objects, respawning, score UI and a win state.
Unity3D platformer game scripted in C#. Uses player physics, collectible prefabs, animated objects, respawning, score UI and a win state.
Unity3D platformer game. Uses player physics, collectible prefabs, animated objects, respawning, score UI and a win state.