Adam Fischer's repositories
ResponsiveTable
Bank of America responsive data table using HTML, CSS, Javascript and DataTables API
CalculatorPyside2
Basic Calculator created with Python3 and PySide2
ConstructPlayer
Experiment with Construct sprite animations for 2D platformer
EuropeLanguages
D3 geomap of languages spoken in Europe across generations
GameMaker-Project
Exectutable for platformer developed in GameMaker Studio for UCSC Intro to Game Development course. Control two characters and escape from a maximum security prison.
getLatestTextures
Maya 2024 Script
MayaExportBatch
Batch exporter for objs
MayaToolbar
Create a custom shelf with buttons to launch scripts
MayaUsefulTools
Created a series of tools to speed up pipeline in Maya
MayaUVBatch
A plugin for Maya that will create a uv for all selected objects. Object must already have seams created.
MotionBuilderProductionSupport
Menu bar tools to speed up production workflow in mobu
Maya-Finger-Control-Tool
Pyside GUI for controlling hand rig
MayaImportBatch
Batch import plugin for objs
Number-Guesser
This is a simple number guessing game. The computer tries to guess a number between 1 and 100. The user provides hints by indicating that the current guess was too small, too big, or the correct guess.
PacmanAI
Pacman AI exercise for UCSC CS140 course. Used Markov Decision Process and reward methods in Python to make Pacman decisions.
PersonalUVUpres
Created for work pipeline. Copies, pastes and renames UVs in corresponding folders, creates necessary .txt files, runs .py code with proper parameters
PrimDijkstra
In this program I use Prim's algorithm to find the minimum spanning tree of a graph and Dijkstra's algorithm to find the shortest path of a graph. It stores a weighted graph in an adjacency vec using EdgeVecs. If a vertex is supplied that is out of range, a warning will be presented. This program will perform Prims algorithm on the undirected graph if -P flag is specified and Dijkstra’s algorithm on the directed graph if the -D flag is specified. The resulting parent and weight array will be printed.
PrisonEscape
My first platformer game created with GameMaker
Queue
In this project I implemented a Queue ADT in Java based on a linked list data structure. I used my Queue ADT to simulate a set of jobs performed by a set of processors, where there are more jobs than processors, and therefore some jobs may have to wait in a queue.
RollaBall-Game
Unity3D platformer game. Uses player physics, collectible prefabs, animated objects, respawning, score UI and a win state.
SpaceShooter
Top-down space shooter game created with C# scripting in Unity
SparkAR-BugEyes
Front Facing AR Filter
TwentyOnePickup
The game of Twenty-One Pickup written in C and Java. The user and the computer take turns removing from 1 to 3 stones from a pile. There are 21 stones in the pile to start with. The last one to remove a stone wins.