AVasK / RTC

prototyping Raytracing engine with iterative ray-marching in Python

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RTC

Ray-Tracing Core


Prototyping ray-tracer with iteratve ray-marching in Python.

(+) can handle really complex meshes given as math functions

(+) easily prototyped

(-) not really effective because of iterative nature

(?) possibly it'll be re-written in Haskell... upd.: Possibly not :)

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prototyping Raytracing engine with iterative ray-marching in Python

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