AE酱's repositories
saba
OpenGL Viewer (OBJ PMD PMX)
style2paints
sketch + style = paints :art: (TOG2018/SIGGRAPH2018ASIA)
nglod
Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes
genshin_auto_fish
基于深度强化学习的原神自动钓鱼AI
Pandas_Advanced_Exercise
Pandas进阶修炼300题
VulkanDemos
Some simple vulkan examples.
godot-headers
Headers for the Godot API supplied by the GDNative module.
gdnative-demos
Demo projects for GDNative
GAMES-101
《GAMES-101 现代计算机图形学入门》课程PPT、个人笔记与作业
renderer
A shader-based software renderer written from scratch in C89
raytracinginoneweekendincuda
The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain.
GAMES101
GAMES101: 现代计算机图形学入门 作业
RenderLab
App of RTR, PTR and Editor
fubuki-rainbow-fart
白上吹雪 vscode-rainbow-fart 语音扩展包 大楚兴陈胜王/ShiragamiFubuki voice expansion pack/白上吹雪の音声パッケージ
Computational-Graphics-THU-2018
Computational Graphics - THU Spring 2018
fast-winding-number-soups
An example that complies and runs the fast winding number for soups
FishEngine
Simple, Unity-like Game Engine.
python-markdown-mathjax
Tiny python-markdown extension for easier use of MathJax with Markdown