AE酱's starred repositories
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
PathFinder
DirectX 12 Renderer
learn-wgpu-zh
Learn wgpu 中文版
awesome-wgpu
A curated list of wgpu code and resources.
learn-wgpu
Guide for using gfx-rs's wgpu library.
awesome-neural-rendering
Resources of Neural Rendering
MightyTerrainMesh
A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.
InfinityTexture
Runtime Virtual Texture for Unity URP.
binary-greedy-meshing
Demo: https://www.youtube.com/watch?v=LxfDmF0HxSg
flash-linux0.11-talk
你管这破玩意叫操作系统源码 — 像小说一样品读 Linux 0.11 核心代码
learn-nanite
学习并用vulkan实现nanite,赶春招写的,代码还比较乱
VulkanAbstractionLayer
Render graph-based Vulkan API abstraction library
ReSTIR-Vulkan
Vulkan implementation of ReSTIR
EasyVulkan.github.io
Vulkan中文教程
vulkan_ray_tracing_minimal_abstraction
A minimal implementation of Vulkan ray tracing.
ray-tracing-in-one-weekend
Rust implementation of Peter Shirley's "Ray Tracing in One Weekend"
vk_raytracing_tutorial_KHR
Ray tracing examples and tutorials using VK_KHR_ray_tracing
neural_lod
Source Code for "Neural Prefiltering for Correlation-Aware Levels of Detail" (SIGGRAPH 2023)