AE酱 (AEMShana)

AEMShana

Geek Repo

Company:Fudan University

Location:Shanghai, China

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AE酱's starred repositories

DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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PathFinder

DirectX 12 Renderer

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learn-wgpu-zh

Learn wgpu 中文版

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awesome-wgpu

A curated list of wgpu code and resources.

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learn-wgpu

Guide for using gfx-rs's wgpu library.

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taichi

Productive, portable, and performant GPU programming in Python.

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awesome-neural-rendering

Resources of Neural Rendering

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highway

Performance-portable, length-agnostic SIMD with runtime dispatch

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TechCPP

【C++面试&C++学习指南】 这里整理了C++后端研发工程师面试和工作必备的知识点 。

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MightyTerrainMesh

A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.

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InfinityTexture

Runtime Virtual Texture for Unity URP.

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binary-greedy-meshing

Demo: https://www.youtube.com/watch?v=LxfDmF0HxSg

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flash-linux0.11-talk

你管这破玩意叫操作系统源码 — 像小说一样品读 Linux 0.11 核心代码

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entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

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llama.cpp

LLM inference in C/C++

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LuxGI

Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )

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fg

Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.

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learn-nanite

学习并用vulkan实现nanite,赶春招写的,代码还比较乱

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VulkanAbstractionLayer

Render graph-based Vulkan API abstraction library

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ReSTIR-Vulkan

Vulkan implementation of ReSTIR

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nori

Nori: an educational ray tracer

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EasyVulkan.github.io

Vulkan中文教程

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nglod

Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)

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vulkan_ray_tracing_minimal_abstraction

A minimal implementation of Vulkan ray tracing.

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nbvh

Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)

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ray-tracing-in-one-weekend

Rust implementation of Peter Shirley's "Ray Tracing in One Weekend"

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vk_raytracing_tutorial_KHR

Ray tracing examples and tutorials using VK_KHR_ray_tracing

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neural_lod

Source Code for "Neural Prefiltering for Correlation-Aware Levels of Detail" (SIGGRAPH 2023)

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