409544041's repositories
XlsxSpawnCSCode
一个可以从表格生成.net代码的工具,适合unity使用
unity_graph_view_quest_editor
Code snippet for an in Unity graph based quest editor
stable-dreambooth
Dreambooth implementation based on Stable Diffusion with minimal code.
Cpp2IL
Work-in-progress tool to reverse unity's IL2CPP toolchain.
RamCube
Flipping ramming cube puzzle project
PokerGamesCollection
A poker games collection
Mojiex
unity framework
PaddleHub
Awesome pre-trained models toolkit based on PaddlePaddle. (400+ models including Image, Text, Audio, Video and Cross-Modal with Easy Inference & Serving)
leaosoft-framework
Unity - Framework with many useful services to make game development easier
RPG-Core
UNITY engine RPG framework
stable-diffusion-webui
Stable Diffusion web UI
unity-entics
A simple ECS solution for Unity
SlimeHunter-LeoEcsLite
Turn-based tactical game with match-line mechanics. Created with LeoEcsLite.
Game
Unity项目,包含UI框架,UI组件,事件通知 ...
GameWork-Foundation
Generic code and tools to build the basis of a framework to develop Unity based games.
Unity-GameFramework
Basic unity framework to build games upon.
uicomponents
A small front-end framework for Unity's UIToolkit with a goal to reduce boilerplate code and make development more fun!
Match-One
This is a simple and interactive Unity3d example project to show how to use Entitas
uGameFramework
A reactive, modular, service based framework for Unity that keeps the code side of your project de-fragmented, organized and reuseable.
T-Node
A graph tool for unity based on unity experimental graphview
com.saro.mgf
目标是自用独立游戏框架,开发ing
BitFramework
An Easy Game Framework
SKFramework
Unity SKFramework开发框架
master-server-toolkit
This is a framework that allows you to create game servers and services for your game inside Unity. It allows you to avoid using third-party services such as Playful, PAN, or Smartfox server. This framework does not claim to be a substitute for all these systems. No way!
ECS-Battle
This is a small Unity demo that demonstrates working with Unity DOTS and ECS. It is a battle simulator where two teams battle. Unit attributes and properties are configured in a JSON configuration file