EricLiu's repositories

Luban_Unity_GUI

Luban Unity GUI 工具

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download.unity.com

Unity Download http://unity3d.com/unity/download/archive https://unity.com/releases/editor/archive

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sd-webui-prompt-all-in-one

This is an extension based on sd-webui, aimed at improving the user experience of the prompt/negative prompt input box. It has a more intuitive and powerful input interface function, and provides automatic translation, history record, and bookmarking functions. 这是一个基于 sd-webui 的扩展,旨在提高提示词/反向提示词输入框的使用体验。它拥有更直观、强大的输入界面功能,它提供了自动翻译、历史记录和收藏等功能。

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Unity-RPGCore-BehaviorTree

Unity BehaviorTree System(Editor/Runtime)

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UniHacker

Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.

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hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

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SmoothOutline

在Unity引擎中将模型(FBX格式)的硬边法线平滑化,将平滑化后的法线(经八面体压缩算法转换为Vector2)保存在模型UV中,并输出为新的FBX模型文件。

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bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

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UnityURPUnlitScreenSpaceDecalShader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

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Fenrir-RPG

Try to make RPG...

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Unity-2D-Context-steering-AI

How to implement context steering behaviours for a 2D top down Unity game

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free

翻墙、免费翻墙、免费科学上网、免费节点、免费梯子、免费ss/v2ray/trojan节点、蓝灯、谷歌商店、翻墙梯子

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Mikktspace.NET

A .NET / C# wrapper for the Mikktspace tangent generation algorithm

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Automatic-DynamicBone

unity bone cloth spring system,base by jobs

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GerstnerWaveOcean_URP

A gerstner wave ocean demo for Unity URP

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XMLib.AM

XMLib 动作游戏开发套件

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.7 Release

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CelShadingWithFringeShadow_URP

A demo for displaying fringe shadow in cel shading by unity

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URP_Toon

A Toon Shader in Unity Universal Render Pipeline.

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UnityURP-MobileDrawMeshInstancedIndirectExample

Example project to draw 1million grass instances on mobile

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kcp-csharp

KCP - A Fast and Reliable ARQ Protocol

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tolua

The fastest unity lua binding solution

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LockstepEngine

A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)

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Lockstep-Tutorial

帧同步 教程

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LockstepEngine_ARPGDemo

A lockstep ARPG demo for LockstepEngine

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LuaFramework_UGUI

[停止更新]请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64

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