EricLiu's repositories
Luban_Unity_GUI
Luban Unity GUI 工具
download.unity.com
Unity Download http://unity3d.com/unity/download/archive https://unity.com/releases/editor/archive
sd-webui-prompt-all-in-one
This is an extension based on sd-webui, aimed at improving the user experience of the prompt/negative prompt input box. It has a more intuitive and powerful input interface function, and provides automatic translation, history record, and bookmarking functions. 这是一个基于 sd-webui 的扩展,旨在提高提示词/反向提示词输入框的使用体验。它拥有更直观、强大的输入界面功能,它提供了自动翻译、历史记录和收藏等功能。
Unity-RPGCore-BehaviorTree
Unity BehaviorTree System(Editor/Runtime)
UniHacker
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
SmoothOutline
在Unity引擎中将模型(FBX格式)的硬边法线平滑化,将平滑化后的法线(经八面体压缩算法转换为Vector2)保存在模型UV中,并输出为新的FBX模型文件。
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Fenrir-RPG
Try to make RPG...
Unity-2D-Context-steering-AI
How to implement context steering behaviours for a 2D top down Unity game
free
翻墙、免费翻墙、免费科学上网、免费节点、免费梯子、免费ss/v2ray/trojan节点、蓝灯、谷歌商店、翻墙梯子
Mikktspace.NET
A .NET / C# wrapper for the Mikktspace tangent generation algorithm
Automatic-DynamicBone
unity bone cloth spring system,base by jobs
GerstnerWaveOcean_URP
A gerstner wave ocean demo for Unity URP
XMLib.AM
XMLib 动作游戏开发套件
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.7 Release
CelShadingWithFringeShadow_URP
A demo for displaying fringe shadow in cel shading by unity
URP_Toon
A Toon Shader in Unity Universal Render Pipeline.
UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
kcp-csharp
KCP - A Fast and Reliable ARQ Protocol
tolua
The fastest unity lua binding solution
LockstepEngine
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
Lockstep-Tutorial
帧同步 教程
LockstepEngine_ARPGDemo
A lockstep ARPG demo for LockstepEngine
LuaFramework_UGUI
[停止更新]请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64