This was originally called "choose" and started (but not finished) for the Pursuing Pixels’ James Jam Game Jam. I have made a few platformers since starting gamedev and have enjoyed help from those gracious enough to open-source their games.
This project includes some platformer features that I like:
- coyote time
- jump buffering
- dash corner correction (nudging)
- variable hitstop
This project also contains features that HaxeFlixel makes easy:
- toggleable crt effect shader
- saving
- newgrounds integration
- ldtk tilemap integration
Instructions on installing HaxeFlixel are here.
This project also uses LDtk for easy level creation.