刺、青 (zy-game)

zy-game

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刺、青's repositories

AssetBundles-Browser

Editor tool for viewing and debugging asset bundle contents before and after builds

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AsyncWorkerCollection

高性能的多线程异步工具库。A collection of tools that support asynchronous methods and support high-performance multithreading.

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CatJson

为Unity开发者量身打造的Json库,内置ILRuntime支持

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ChatGPT-Next-Web

One-Click to deploy well-designed ChatGPT web UI on Vercel. 一键拥有你自己的 ChatGPT 网页服务。

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dotnetCampus.FileDownloader

The repo includes the file download library and the file download tool.

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FACEGOOD-Audio2Face

http://www.facegood.cc

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GeekServer

基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!

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hybridclr_unity

Unity package for HybridCLR

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ILSpy

.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

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json-tutorial

从零开始的 JSON 库教程

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KCP

KCP C#版。线程安全,运行时无alloc,对gc无压力。

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LWGUI

A Lightweight, Flexible, Powerful Shader GUI System for Unity.

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Masuit.Tools

包含一些常用的操作类,大都是静态类,加密解密,反射操作,权重随机筛选算法,分布式短id,表达式树,linq扩展,文件压缩,多线程下载和FTP客户端,硬件信息,字符串扩展方法,日期时间扩展操作,**农历,大文件拷贝,图像裁剪,验证码,断点续传,集合扩展、Excel导出等常用封装。诸多功能集一身,代码量不到2MB!

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maui

.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

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MegacityMultiplayer

Megacity Multiplayer is an action-packed, shooter game based on the original Megacity sample. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.

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Megumin.Net

应用程序和游戏网络层解决方案

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NavMeshComponents

High Level API Components for Runtime NavMesh Building

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NodeGraphProcessor

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

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NPBehave

Event Driven Behavior Trees for Unity 3D

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PrimoToon

Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.

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Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

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RVPFishNet-Multiplayer-Car-Controller

A FishNet client side predication port of Randomation Vehicle Physics car controller

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TouchSocket

TouchSocket是 C# 的一个整合性的、超轻量级的网络通信框架。包含了 tcp、udp、ssl、http、websocket、rpc、jsonrpc、webapi、xmlrpc等一系列的通信模块。一键式解决 TCP 黏分包问题,udp大数据包分片组合问题等。使用协议模板,可快速实现「固定包头」、「固定长度」、「区间字符」等一系列的数据报文解析。

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Unity-RuntimeEditorWindow

Unity 编写通用的窗口编辑器,包括最大化、最小化、窗口拖动、缩放、叠加处理、停靠处理、根据标签自动加载界面等功能

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Unity-Threading

A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.

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UnityScriptHotReload

HotReload Unity C# script without exit play mode and keep the running context unchanged

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UnityToolchainsTrick

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

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websocket-sharp

A C# implementation of the WebSocket protocol client and server

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