zxx43's starred repositories
github-readme-stats
:zap: Dynamically generated stats for your github readmes
WickedEngine
3D engine with modern graphics
LearningVideo
【Android 音视频开发打怪升级】系列文章示例代码(A demo to introduce how to develop android video)。本项目将从MediaCodec硬解,FFmpeg软解,OpenGL等方面,全方位讲解如何在Android上进行音视频编辑开发。
glsl-atmosphere
Renders sky colors with Rayleigh and Mie scattering.
gl_occlusion_culling
OpenGL sample for shader-based occlusion culling
StarEngine
An experimental rendering engine
hello-webxr
Hello WebXR
vk_order_independent_transparency
Demonstrates seven different techniques for order-independent transparency in Vulkan.
FidelityFX-SPD
Single Pass Downsampler (SPD)
bruneton-sky-model
An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.
MediaCodec
Example of how to use MediaCodec to encode/decode and pass samples as byte array
Order-Independent-Transparency-GPU
Order Independent Transparency via Linked List Sorting on GPU
of-ESMShadowMapping
Exponential Shadow Mapping in openFrameworks
Amospheric-Scattering
Demonstration of Sean O'Neil's Atmospheric Scattering Shaders from GPU Gems 2. Bonus: Lens Flares!
Atmosphere
Atmosphere rendering based on precomputed table.
SilverGL-Soft_Render_Pipline
A PBR soft renderer pipeline in pure C++. A complete render engine.
SoftRender
A Soft Render implements rasterization.
OpenGL-HDRSample
Nvidia's OpenGL HDR Sample with Compute Shaders as a standalone SDL app
awesome-cg
cg books,codes,papers,courses
3rd-Engine
Copy it again urho3d