zxplay / chips

8-bit chip and system emulators in standalone C headers.

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

chips

A toolbox of 8-bit chip-emulators, helper code and complete embeddable system emulators in dependency-free C headers (a subset of C99 that compiles on gcc, clang and cl.exe).

Tests and example code is in a separate repo: https://github.com/floooh/chips-test

The example emulators, compiled to WebAssembly: https://floooh.github.io/tiny8bit/

For schematics, manuals and research material, see: https://github.com/floooh/emu-info

WebAssembly support

@sehugg added WASM support for 8bitworkshop. You'll need to install EMSDK first. Then type make.

System Emulators

The directory systems contains a number of header-only 8-bit computer emulators which can be embedded into applications that provide keyboard input, and render the emulator's generated video- and audio-output.

Note that accuracy of the system emulators varies quite a lot, and is mainly defined by what games, demos and tests have been used for testing and improving the emulation.

The following system emulators are provided:

ZX Spectrum 48k and 128

The Sinclair ZX Spectrum is supported as the original 48k model and the improved 128 model with a proper sound chip (the AY-3-8912, which was also used in the Amstrad CPC).

Chip Emulators

Z80 CPU (chips/z80.h)

The Zilog Z80 CPU.

  • tick-callback with CPU-pin bitmask, called with machine-cycle or single-tick granularity
  • fast switch-case instruction decoder generated via python script
  • up to 7 wait states can be injected per machine cycle by setting WAIT pins in the CPU tick callback
  • all undocumented instructions supported
  • internal WZ register and undocumented XF and YF flags supported
  • support for interrupt-priority handling (daisy chain) with help from the tick callback
  • runs the ZEXDOC and ZEXALL tests
  • runs the CPU test of the FUSE ZX Spectrum emulator, with the following exceptions:
    • the state of the XF/YF undocumented flags is ignored for indirect BIT test instructions, FUSE doesn't agree here with ZEXALL and I think ZEXALL is right (the state of the XF/YF flags depends on the current state of the internal WZ register)
    • FUSE assumes that the PC after a HALT instruction has been incremented, while the chips Z80 emulator doesn't incrmenent the PC, this shouldn't make any difference though
  • properly handles sequences of DD/FD prefix bytes
  • flexible trap callback for hooking in debuggers and "native code" handlers
  • NOT IMPLEMENTED/TODO:
    • interrupt mode 0
    • refresh cycle in second half of opcode fetch machine cycle
    • bus request/acknowledge (BUSRQ/BUSAK pins)

AY-3-8910 (chips/ay38910.h)

The General Instrument AY-3-8910 sound generator chip and its low-cost variants AY-3-8912 and AY-3-8913 (the 3 variants only differ in the number of provided I/O ports, the 8910 has 2 ports, the 8912 has 1, and the 8913 has none.

  • programmable via chip-pin bitmask
  • separate tick function called from CPU tick callback, returns true when a new audio sample is ready

Helper Code

Memory (chips/mem.h)

Helper code for 8-bit home computer memory systems.

  • map 16-bit address ranges to host memory with 1-KByte page granularity
  • memory pages can be mapped as RAM, ROM or RAM-behind-ROM via separate read/write pointers
  • up to 4 'mapping layers' to simplify bank-switching or memory expansion systems

Keyboard Matrix (chips/kbd.h)

Helper code for keyboard matrix typically found in 8-bit home computers.

  • map host system key- or ASCII-codes to keyboard matrix locations
  • up to 12x12 matrix size
  • up to 4 configurable modifier keys (for shift keys)
  • internal pressed-key-buffer for simultaneously pressed host system keys
  • configurable 'sticky count' to lengthen short host-system key presses to give the emulated system enough time to scan the keyboard matrix state

Sound Beeper (chips/beeper.h)

A square-wave beeper found in many simple home computers.

  • toggle beeper state on/off from CPU tick callback
  • tick function returns true when new audio-sample is ready

Clock (chips/clk.h)

Helper function to convert a clock frequency in Hz to a number of ticks, and to keep track of the 'left over' ticks from one frame to the next.

About

8-bit chip and system emulators in standalone C headers.

License:zlib License


Languages

Language:C 96.1%Language:Python 3.8%Language:JavaScript 0.2%Language:Makefile 0.0%